Recent content by JimG

  1. J

    Mercenary

    Far from it, but many of my issues with the book wouldn't be solved with errata, and others are "fixed" by using CSC instead. Of the various source books for MGT, Mercenary is the only one that has stayed on my shelf unreferenced since my initial read through. Errata at this point is a little...
  2. J

    What exactly is a parsec?

    My new favorite vilani word. :lol:
  3. J

    Psionics balancing

    I have a player who is very interested in playing a psion character, but I've never actually run a game (in any version of Traveller) with psionic characters. I want to try to make them useful but not overpowering. Has anyone run a MGT game with psionics? Any advice for keeping the game fun for...
  4. J

    Spotting things

    Huh... that's a perfectly reasonable interpretation, but I made the exact opposite one in my game. ;) In my game, I use Recon as sort of a passive skill to allow players to spot trouble before it starts, and use either Investigate or Recon as an active skill for examining a situation. Lacking...
  5. J

    Collapsing the OTU History

    Thanks! I think the "Long Night" might be Third Imperium propaganda... there may have viable economies within and between various pocket empires, but there was no Imperium and no Empire so clearly they must have been barbarians. :) Good point, I'm also considering collapsing the size of...
  6. J

    Collapsing the OTU History

    Well, it will certainly make the story easier to tell if the "treasure" is a few hundred rather than a few thousand years old. :) Oh, absolutely... I've completely reworked the history (and geography) of the sector we play in, and basically I use the OTU to fill in the blanks around the...
  7. J

    Collapsing the OTU History

    Cross posted from another forum... ------------- In my main campaign (very roughly based on the OTU), I introduced a "treasure hunt" plot related to some legendary Second Imperium ships that disappeared at the beginning of the Long Night. I'm going to start by working on the historical details...
  8. J

    "Tribalism" in Traveller

    This kind of reminds me of the Larry Niven novel Legacy of Heorot The colonists kill off some nasty predator only to discover there is an even nastier predator one step up the food chain, that now needs to find something else to eat...
  9. J

    Alternative Rules for learning new skills.

    Umm, I'll have to check my notes later... I do know that I factored in the total number of skill levels as well as the new skill level, but I don't think I squared it. For most of my players (who have fairly high skill totals after 6 terms of service) they needed around 15 weeks to pick up a new...
  10. J

    Alternative Rules for learning new skills.

    I do the same thing (in fact, I think I stole the idea from Klaus) but I've altered the training costs a bit and wrote up some house rules for improving stats as well.
  11. J

    Actual Play Reports

    I've been keeping a blog outlining the events in my ongoing game... it's much different than any other Traveller game that I've run or played, but we are having fun with it: Imperial Frontiers I must say this is the only game I've seen questions like: "So... how much will it cost to hire a PR...
  12. J

    Some thoughts about planetary assaults

    For my campaign, relativistic rocks haven't come up yet, but I have thought about them since the group is dealing with some fanatical (and well funded) terrorists. I do plan on hand waving them away if they come up though. I'm considering a system where the M-drives lose effectiveness as the...
  13. J

    Skills Question about Specialties

    This is incorrect. Again, I don't have the book with my to quote the relevant paragraphs, but you *do* learn all of the other specialties at level 0 whenever you learn a new skill with a specialty.
  14. J

    Scout Preview Posted

    I'm not positive (not owning the book yet obviously) but it looked to me like the section about medical facilities is referring to class C scout bases not class C starports. Can someone official confirm or deny?
  15. J

    Skills Question about Specialties

    This is correct, and it is spelled out explicitly somewhere in the core rule book, but I don't have my copy handy to give you a page reference.
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