Specifically:
Can the fighter leave the ships base at any point? (apart from if the ship moves more than the fighter speed)
if so when?
What happens
what happens if the ship is hit in the blast of an E-mine
What happens if the ship is destroyed with this fighters on it
all in all fighters...
I thought no would be the case :), hum I want mini-beams to be more effective against the hull 6 ships :P but it might seem more balanced for them to all have AP to make hull 6 worth more. But best not to house-rule to much, in case it under powers some races/ships and over-powers others.
Thanks!
I like the sound of the Signs and Portents beam rules - two questions
1) Do they have any effect on mini-beams (will they always hit on a 3+ or 4+)
2) If not should a house rule be to allow mini-beams to hit hull 3 ships on a 3+?
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