Recent content by IanDate

  1. IanDate

    Starship Trooper Opponent Finder

    Name: Ian Date Age 27 Location: Bridgend, S.Wales. Local store: Joust for Fun Could reach: Bristol to Swansea at a stretch. Games/Armies played. SST: MI just starting. B%: ACTA: Abbai, Minbari, ISA Warhammer 40k: Vanilla Eldar, Tau, Marines Warhammer Fantasy Battle: High Elves (Just starting)...
  2. IanDate

    Zip then fasten, or fasten then zip?

    Fasten then zip. And LBH you are right. I think the Great Maker must be a woman. No man would make such a simple design flaw. Ian
  3. IanDate

    Carrier

    This is one of the reasons why my example critical table has no extra damage. They are taking shots at obvious systems. And they still have to run the gauntlet of anti fighter weapons. Admittedly, with the +2/5+ dodge save I sugested earlier they wouldn't be taking as big a casualties as they...
  4. IanDate

    Carrier

    The problem is Precise does not make the target any easier to hit. It simply means you are more likely to inflict critical damage on the target, and never inflict a bulkhead hit (you also get the '7' roll on the ancients and space-stations critical hits table). Now while shooting a Shadow Ship...
  5. IanDate

    Carrier

    Yes but the fighters have 2 advantages. 1) Their speed. They are far faster than most of the ships in the game. 2) They are small, they can get a lot closer to ships than other ships can, this means that they can pick out individual targets on a ships hull with pinpoint accuracy. A way of...
  6. IanDate

    Carrier

    I do think that the power of fighters and carriers should be improved. Fighters die too easily. I think that the dodge trait for fighters should be altered. I think the dodge trait should have two values, the first is against any weapon that does not have the anti fighter trait, and the...
Back
Top