Recent content by Humakt

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    Scenarios

    I bally well hope there will be or I'll.......cry :?
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    RUNEQUEST (news?)

    The Babeestor Gor Axe Maidens do have a strong presence in the Paps, they guard the Ernalda rituals there (if memory serves from Cults of Prax - will have to check later - I think they are mentioned in the travelogue (Biturian Varosh??). So I would expect a pretty good sized temple there given...
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    Open day 25th

    Throw in a granny for Ted to snack on and you might be able to get a deal.......
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    monkey magic rpg

    Just for all you nuts MOnkey is on tv again. Fridays....... on ITV4 or BBC4(!), can not remember which, but those with the relevant channels would be able to find out. Anyway back to your normal programming. (There, done it, posted on that blasted rediculous thread......
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    BF:EVO - Better Player Locator

    EUR - Belgium, Brussels - petitbilbo - René "Bilbo" Bartholemy UK - North Lincs - Krazus - Chris Duncan UK - Reading Berkshire - Jamie UK - Swindon - Humakt - Nick Robinson
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    Win/Loss Ratio

    One option for the bugs is to have a concealed entrance close to a normal one. Then when the bugs reach the obvious one the MI ensure they are say 8" or so away so they can blast the bugs with their react and maybe jump out of trouble, only the next move you move to the next entrance and pop out...
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    Win/Loss Ratio

    2 - 1 MI In all three games I played the hoppers had a major impact and created problems (indeed have caused most casualties per point invested in them by some way). The different bug types deifintely make the game more balanced, but the Marauders can raise merry hell on the bnug forces.
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    The Age Poll

    37. Hooked on these games (RPGs, then minis) for 26/27 of those years. Currently 'between jobs' after redundancy, making a few £s here and there via e-bay and painting other people's minis.
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    WHY DO WE GAME??????

    :lol: :lol: :lol: :lol:
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    Dredd old and New

    2000AD appears to have grown out of that phase in Dredd where killing lots = the only thing that mattered. Hated the breakout from Titan and Sabbat storylines especially. TW was excellent, as was the fun with the Friendz syndicate - good stuff.
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