Recent content by hopsnbaer

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    Starship pets

    I had one that snuck on board the ship, but it looked kind of like a cross between a naked Mole rat and a cat with six legs and spit poison so they vented the ship to kill it.
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    Traveller Map: API Data Interpretation

    This should all be available at https://travellermap.com/doc/secondsurvey Some of what you are looking for might be in different versions of Traveller that may not be used in Mongoose or show up in multiple locations depending on the label. Example EX can be Exile Camp in Trade codes or...
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    Roll20 Compendium

    Go to the Gear in the top right and there is a slider option for the New Compendium. Not sure what the difference is.
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    District 268 research station

    This page may have the information you are looking for - https://travellermap.com/doc/secondsurvey or https://wiki.travellerrpg.com/Imperial_Research_Station or https://wiki.travellerrpg.com/Research_Station_Eta
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    Expert program: Is the DM+1 for skilled Travellers limited by package level? (CSC23 p70)

    No, just the Bandwidth. The Expert 2 and 3 allow more skills to be used at the same time. Not sure I agree with this, as it takes almost no time to swap out a skill. Just ask your GM for a ruling and follow it. As long as it is consistent, I would be good.
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    Ask MongooseMatt ANYTHING!!!

    I would not expect them to keep the existing game engine but to port it to Traveller rules like 2300.
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    Expert program: Is the DM+1 for skilled Travellers limited by package level? (CSC23 p70)

    There is always a lot of controversy on why the Expert System can give a person the skill at Expert/Level -1 which can give an unskilled person a better skill than a skilled person. The Expert Intellect gets the skill at the same level, Expert -1. I always assume the Intellect System is doing...
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    Ask MongooseMatt ANYTHING!!!

    It's currently a neat game system, though understand why Mongoose would want the license.
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    Skill Packages vs Connection Skills

    I won't argue any more on that. It's valid.
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    Skill Packages vs Connection Skills

    Fair point. Mostly pointing out that the concept of retroactive having certain equipment is part of the game so it is not a leap to do it with Connection Skills, and it can arguably make a better narrative.
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    Skill Packages vs Connection Skills

    There is a rule in place for the Ship Locker that basically does this.
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    Ship quality and quirks

    For your question. I like the idea. Who doesn't like quirks. Standardizing some of them is kind of fun as well. Giving specific models personality traits.
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    Ship quality and quirks

    For a minute I thought you were in my PBP LOL! https://dragonslayer-traveller.com/index.php?n=Main.WagesOfSin It is my favorite ship. The Wages of Sin Quirk List
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    High Guard 2022 example ships crew messed up?

    I am pretty sure a -2 Modifier to do more than one task at a time is RAW.
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    High Guard 2022 example ships crew messed up?

    Yeah, but there is generally only one Sensor Ops Station.
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