Recent content by Geir

  1. Geir

    WBH High and Low Temperature

    The math looks correct. Well, either moon is a vapor ring (though the individual bodies in the ring with smaller size should drastically reduce the world size, since you'd check for each grain) or the eccentricity needs to go to zero. Otherwise, even the most highly temperature resistant...
  2. Geir

    WBH High and Low Temperature

    Great! My bad. I read across the table crooked and used Aab V's distance of 1.30 AU by mistake.
  3. Geir

    Travellers Needed! High Guard Updates

    And another thought: Advantages and Disadvantages for sensors. Mostly thinking about prototypes and early prototypes, to make some sort of sensors possible on low tech spacecraft. Wouldn't give the higher tech ones DMs (well maybe DM+1 for two advantages), but things like longer detection...
  4. Geir

    Travellers Needed! High Guard Updates

    Another thing that I think is just a misplaced sentence: p.72 Weapon Disadvantages: The sentence: "Not Applicable to turret weapons." applies 'Energy Inefficient', but makes much more sense if applied to 'Increased Size' instead. Not only does this avoid 1.2 ton turrets, but it matches the...
  5. Geir

    WBH High and Low Temperature

    That axial tilt on the moon, may be exposing the problem, but I don't think it's you math, but another limitation of the system. If we break it apart, any world on its side and without an atmosphere is going to get you to 1.0 and 0 as luminosity modifiers, regardless of rotation. So simple...
  6. Geir

    WBH High and Low Temperature

    Well, at least it doesn't give a negative value. What the model doesn't account for is all cooling time, so it is likely to never get that low, but, hey, it's a simplified model. You should probably consider 3K, (slightly above the background of about 2.72K) to be the lower limit. Most likely...
  7. Geir

    Singularity Errata

    I think misunderstood my cross out. The old is still the current until the new is released. I'll ask Chris if he wants a copy of the more-or-less working spreadsheet (it's a formatting problem, not a computing problem).
  8. Geir

    Singularity Errata

    Done with the old current VHB, I presume. Current version of the new spreadsheet is still 0.56, but there is at least one annoying bug I need to squash.
  9. Geir

    Travellers Needed! High Guard Updates

    Batteries and Crew Sizes: found it the third place I looked. Imperial Navy p. 113-114. Needs to be a little scrunched for the Compendium, but... this Book is going to a be treasury hunt with my memory and mediocre organization skills racing my aging brain. Fun!
  10. Geir

    Travellers Needed! High Guard Updates

    Batteries (not the power kind...) I'm supposed to be putting together an outline for the Compendium, which should include rules not in Core, Highguard, or the Companion... I think the battery rules are in Elements? They should be tied to crew size and I think I can be a little creative... once...
  11. Geir

    Travellers Needed! High Guard Updates

    And one more thing: Why on military ships do turrets, barbettes and screens require 2 crew when a small bay can get by with 1? (Note: the sensop requirement for 3 per 7500 tons of ship is odd, because after 7500 tons, you don't need one... and though I understand the need for 3 pilots on a...
  12. Geir

    Travellers Needed! High Guard Updates

    Yes. Agreed. The 'whining' comment was more self-directed, since I could actually work harder at trying to make it happen.
  13. Geir

    Travellers Needed! High Guard Updates

    Agreed. You can't avoid them, but you can make them a little cleaner and less... scattered I think is the word. I'm really glad we got armour scaling on small craft, but not necessarily (in hindsight) happy that they don't correspond to firmpoint breaks, for instance. But I still find the...
  14. Geir

    Travellers Needed! High Guard Updates

    This is true. I just don't want to build 5001 ton destroyers. But a way to potentially balance it would be took look at the cut-offs holistically. If the same breakpoint gives a bonus and a penalty, then the 'advantage' of wonky 4999 and 5001 destroyer classes will decrease. So, giving it a...
  15. Geir

    Travellers Needed! High Guard Updates

    As I was supposed to be doing something else, I decided to take a look at updating the Spinward Extents books to the 2022 High Guard standard and then decided to do the entire Corellan League Star Fleet and one thing I really noticed: Ships between 2000 and 5000 tons are not optimal: You need to...
Back
Top