Recent content by Fweeba

  1. Fweeba

    Weapon Damage Output Balance?

    Several lines in Swordtarts response (Which was the last actual response where an argument was made and not just posting images) imply it. For example, the fact that smart rounds would have nothing to lock on to if you're not wearing armour, or the fact that if you are known to wear armor (Cloth...
  2. Fweeba

    Weapon Damage Output Balance?

    Arguments about the idea that travellers shouldn't wear armour often because people don't do that in reality tend to fall flat for me. In my experience, very few GMs have combat be something so rare that you wouldn't want to wear body armour of some kind whenever you're not on the ship. The...
  3. Fweeba

    Weapon Damage Output Balance?

    Definitely helps a bit, but it's still effectively 3D vs 12 protection when accounting for armor piercing vs Zhodani light combat armor, which turns them from almost impervious to only very tough, with regards to Imperial small arms. They'd need APDS to start evening the odds; though gauss...
  4. Fweeba

    Weapon Damage Output Balance?

    Yeah, part of the problem is that the setting acts like low tech weapons are actually an option, when in reality they aren't for anything that actually matters, because high tech armor turns them into airsoft guns. Even the Imperial Army falls for this, because their standard issue advanced...
  5. Fweeba

    Weapon Damage Output Balance?

    Definitely not alone. I looked into fixing it a while ago, but determined that a satisfactory fix would require basically a rebalance of damage/armor across the board, with maybe some kind of "Always deal a minimum of (damage dice) damage to targets not wearing powered armor" rule (Though that...
  6. Fweeba

    Weapon Damage Output Balance?

    The balance between weapons and armor is definitely a problem. It was one of the main reasons I stopped GMing Traveller, and I've seen several GMs struggle with it pretty severely. Only a few weeks ago, a GM had us facing an ambush of dozens of biting alien critters, none of whom could deal any...
  7. Fweeba

    Help for Referees

    I should probably clarify; I'm not posting in this thread looking for help actually running Traveller, I'm explaining the things which got in my way when I tried it, in case it helps those designing the game in any way. It's definitely a problem that I could solve personally if I gave it a...
  8. Fweeba

    Help for Referees

    Oh yeah, if I was to return to running Traveller, I'd totally do that; but then, what am I buying stuff like Behind the Claw for? What I'm sort of getting at is that there's a gap for this kind of material in the Traveller line-up, which was one of the reasons I went elsewhere. I suspect that...
  9. Fweeba

    Help for Referees

    As somebody who GMed Traveller for about ten sessions before transitioning my game over to Stars Without Number (SWN) instead, there were a few key factors, each of which was solved in SWN. (There were other, smaller reasons as well, which I'm skimming over for brevity.) It was rather difficult...
  10. Fweeba

    How to make Traveller more popular with TTRPG players

    Honestly, Charted Space being this big behemoth with a bunch of history and a million sourcebooks was precisely why I got into Traveller a couple years ago. That kind of fully realized setting is rare. I probably wouldn't like Traveller as much as a universal sci-fi system independent of...
  11. Fweeba

    Armies of the Fifth Frontier War, Impressions Not Errata

    On a slightly different topic, I've just noticed something else which has me scratching my head. From the section on psionics, page 30: You can train yourself to deceive telepaths without being a psion yourself? If this really is a thing, it would be great to have actual mechanics for it...
  12. Fweeba

    Armies of the Fifth Frontier War, Impressions Not Errata

    I wish we knew more about this! That sounds like plot hook gold, and it'd be really interesting to see what the TL16 advances mean for conflict with lower tech forces that don't know much about it.
  13. Fweeba

    Armies of the Fifth Frontier War, Impressions Not Errata

    I could see this defending a falloff of 1 tech level from what they could have, but TL12 vs. TL15 is such a staggering difference that it's hard to see how it remains in place. Like, the Zhodani can decrypt transmissions from the electronics suite of imperial TL12 combat armour in real time with...
  14. Fweeba

    Armies of the Fifth Frontier War, Impressions Not Errata

    It does kind of seem like madness that the Imperium would issue TL12 gear to soldiers on the Zhodani border for nebulous contracting/political reasons. That rather strikes me like the US army issuing breech-loading rifles to their soldiers because they can be manufactured in every small town...
  15. Fweeba

    Armies of the Fifth Frontier War errata

    The word 'Assault' is typoed as 'Assualt' on page 33 and 62.
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