Recent content by FrunkQ

  1. FrunkQ

    Star System Explorer (Open Source Web App)

    Thank you! I still can't include links. Even when replying to your post.. had to trim it 🤣
  2. FrunkQ

    Star System Explorer (Open Source Web App)

    "Player" projection view for second screen/VTT - available is "crappy greenscreen-o-vision" if you want If you like paper you can print TONS of it! GM versions & redacted player versions to drown them in paperwork.
  3. FrunkQ

    Star System Explorer (Open Source Web App)

    Fly around - time, hazard and fuel calculations for efficient (Hoffman) transits or direct burn if your ship is capable. Edit physical parameters and see the impact to the other data and your ability to land
  4. FrunkQ

    Star System Explorer (Open Source Web App)

    I will throw some pics in here so you can see what else it does: Main Star system level UI - animated with every object editable (here showing a binary system) Star Map: Create networks of star systems with jump routes - this shows our local neighbourhood (a loadable example) Or just import...
  5. FrunkQ

    Star System Explorer (Open Source Web App)

    Yeah - sorry folks - the forum here does not let me post any links to it. Probably because I am a new user. perhaps someone else can: on GitHub it is: /FrunkQ/star-system-generator (links to all the resources there ,if you find it :) ) I get it... spam is horrible - I hope peeps don't see this...
  6. FrunkQ

    Star System Explorer (Open Source Web App)

    Hey all — For a few months as a hobby project, I’ve been building a browser-based star system generator & astrodynamics simulator, and I’d love feedback from people who care about how space actually works. It is primarily designed for any space based RPG. I have quite a few folk in my small user...
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