Recent content by FNG

  1. F

    Diseases, poisons and opposed rolls

    2nd edition poisons were an absolute killer so a change might not be that bad. The loss of con=the poison strength or even just 1/2 strength if you did not have an antidote has killed many a PC in my games, especially when already wounded just on a dice roll for which the PC has no control...
  2. F

    over throwing luners in RQ2

    but when the lunars turn up, who is guarding the rubble and the troll breach? How can you hope to defend such a large area of the rubble with the population from pavis? Once the rubble falls the lunar army will overlook pavis and can just destroy it. Plus as has been said, if the lunars turn...
  3. F

    over throwing luners in RQ2

    If I was the Lunars I would send in the Bat followed by some heavy units like those in teh Cradle scenario. Besides, what happened to the Garden and the Troll areas? FNG
  4. F

    Mass Warfare Rules

    can't see anything in the box set for this? FNG
  5. F

    New to mongoose RQ, thinking of running it

    much obliged for that Moving the setting backwards is ok as a lot of it was covered in the already extensive Orlanthi, Wyrms and Lunar background which I have read in previous articles. It's the moving it forward that caused me problems. Makes it nice to know that the Lunars are coming as...
  6. F

    Shields

    in the original cults of prax there was a small section regarding yelmalio and their shield and 2 handed spear combo They strapped a large shield to their off arm which covered their off arm, chest and abdomen with the shield acting as armour. This then allowed them to use a 2 handed spear as...
  7. F

    New to mongoose RQ, thinking of running it

    Hello everyone. First post so just let you know who I am. I am old and a GM of 20 years experience. Been playing 2nd edition RQ since the mid to late 80's and own a lot of the stuff but was recently looking at the new MG stuff. How different is glorantha in the MG system and how different...
Back
Top