Recent content by EvilCoy

  1. E

    Combat Maneuvers: Fate Point use

    Being that I really like the combat maneuvers and have been trying to get my players more in touch with thinking about their possible use in combat, I've started experimenting with the use of a fate point to allow use of a combat maneuver. My methodology so far is that the fate point "buys" one...
  2. E

    Multiple opponent penalty

    Last post mine. Forgot to sign in. :oops:
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