"In fact, I don't know if it was even discussed between RPG designers."
It certainly was. You can find old Dragon magazines were people debated, for instance, the changes in AD&D because of the Unearthed Arcana supplement, including careful point-by-point analysis of every class in the game...
I will now make a very bad impression by going against the accepted consensus of the board in my first post. :wink:
Lacking the cruft of D&D doesn't make a game "easy" or "simple". There are lots of simpler and easier games out there than MRQII, especially in the newer generations of games...
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