I like the short range fix much better then the current solution. Also in the show WS's are frequently seen firing both weapons as opposed to just the beam and zooming over and past/over the target at close range. This change would have the effect of bringing them in close and unlike the current...
Hey all, I was the ISA player in this game. My thoughts on some of the new rules.
Fleet composition - The new FAP breakdown has the effect of forcing the players to stay at or near the level of the game. Anyone failing to do this will find their fleet lacking. I do not necessarily have a...
Do scouts need line of sight to use their abilities.
Example. I have a White Star I within 36 inches of a Sharlin and want to reduce its stealth but there is a planet and/or an asteroid field between us. Can I still do it?
Someone brought up an interesting question in a game earlier today regarding interceptors.
The way we have been playing, you roll the dice and if the interception is successful then the entire volley (read all hits) are ignored and the attacker(s) then fire the next attack.
The way the...
Just getting into the game and I have a fleet on the way, a friend of mine just got his models and tells me the Narn Bin'tak is about six inches long.
I was wondering if any of the ISA players out there could tell me the size of the white star models. Dimensions would be good and a picture...
Hello everybody, I have a rules question regarding the Victories lightning cannon. Now before you roll your eyes keep reading...
I clearly understand the section saying that you can not do anything at all. When the cannon is fired the ship drifts for a turn and gets shot at by half the enemy...
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