Recent content by Endie

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    Singularity - musings

    Gonzag pointed out that it's even in the rules. so we have imprimatur for the idea that very old robots with unstated maintenance records might at some point over the years suffer a glitch, if that is needed. It seems kinda peak traveller forums to be worrying that a company that writes...
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    Traveller 2nd Edition Cheat Sheet

    A clear, A3-scale space combat range sheet (ideally the bi-directional version) with sensor and weapon range info on it would be amazing. A summary of possible player actions on a different sheet would be ace, too.
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    Singularity - musings

    Ace. We agree. There's no rule against it. No insane rulebook exists with every possible fault, every possible detail, every possible normal thing that happens every day like a thing breaking. Thank the Lord.
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    Singularity - musings

    Sure, if I do that's IMTU. But Mongoose can and that's Traveller. They've told you a detail about the world of Traveller: delight in that. It is richer for the inclusion of entropy! But I repeat: please share your source(s) if this objection isn't just IYTU. Show the rule that says that robots...
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    Singularity - musings

    Well, Singularity says it can. You assert that it cannot, thus why I am wondering if this is just IYTU or if you have sources that say "this bug cannot occur"? You're the one saying the plot item is a great sin against the rules. You can't just demand that other people prove you wrong: you...
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    Singularity - musings

    What do you base that belief on?
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    Singularity - musings

    So you believe, from the current roles, that robots cannot ever suffer glitches, just because the rules don't say "robots, like all machines, can sometimes break"? Really? That is not wholly... neurotypical.
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    Updated Vehicle Handbook in the works

    Lawl citation required. The Romans depended heavily on their highly developed navy for both invasions and the broader logistics of running an empire centred on a sea they called _Mare Nostrum_! Yes, they had to learn quickly during the Punic Wars but learn they did to defeat the premier naval...
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    Singularity - musings

    There are probably literally millions of different designs of robots in the OTU. Why is it such a big deal that this particular model or even just the set of robots on this ship, perhaps sourced together or maintained by the same engineer, have this specific reaction? It doesn't say "this is a...
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    The use of AI generated content in TAS products

    There is a problem here in having three separate threads on exactly the same subject, where people have to deal with the same points each time. So we end up in a circular discussion. We've already had a long back and forth on the problem with the position you raise in one of the other threads...
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    Pioneer - Get Ready for Launch!

    And do it from inside a sealed, armoured vehicle to avoid dying to snakes, shellfish, jellyfish, crocodiles, spiders, poisonous marsupials or that guy with the run-down house who hunts and kills backpackers. Edit: just kidding if you do that the heat will kill you.
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    Next adventure suggestions?

    The Hellworld Heists is on the border between espionage and heist. Islands in the Rift (Rift Adventures 1-5) is based around espionage and you can really emphasise that with the encounters during the journey (as well as expanding what happens in Acadie).
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    Pioneer - Get Ready for Launch!

    Praying that they got the terraform script right and that the next AWS bill doesn't end up higher than the current market cap of the company, more like.
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    Technology & Progression

    Absolutely! Randall Monroe (of XKCD) does a popular science series called "What if" and one chapter was on what would happen if you try to collect samples of all the elements, and it goes wrong very quickly (he says the first two rows are not much problem but they'd have to be in boxes: you...
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    Pioneer - Get Ready for Launch!

    I love reading about this stuff and have done for decades (since at least when my uncle took me to see The Right Stuff at the cinema in 1983) but if the game went into anything near this level of detail then it's going to be a niche (gamers who enjoy resource management that requires actual...
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