Endie's latest activity

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    Endie reacted to Sigtrygg's post in the thread Traveller 5E with Like Like.
    They also more than trivialise standard and difficult tasks) This leads to difficulty creep where suddenly the routine task of skimming...
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    Endie replied to the thread Traveller 5E.
    Well, your anecdotes and bad faith ad hominems are fine and all but you literally describe why you believe the game doesn’t work as...
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    Endie reacted to Sigtrygg's post in the thread Traveller 5E with Like Like.
    It's not the referee allowing it, it is the game rules allowing in. If the referee bans it under rule zero you are not playing bu the...
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    Endie reacted to rinku's post in the thread Combat Arm from CSC with Like Like.
    There's a great Stephen Jay Gould essay* on the theme of athlete performances improving over time leading to it being hard for any of...
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    Endie replied to the thread Traveller 5E.
    Sure, but the players will get slightly cynical after a time when every task turns out to be at Impossible. Without at least the chance...
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    That’s a really excellent article. Thank you.
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    I don't have any charts handy, but I do happen to have a draft manuscript explaining the various different aspects of the UWP, including...
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    Endie reacted to Arkathan's post in the thread Excel Ship Designer v2026.01.22 with Like Like.
    When I put it in there, everything in the Tigress' Sensor group was armored. Looks like the newer book is leaving out distributed arrays...
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    Endie reacted to Terry Mixon's post in the thread Excel Ship Designer v2026.01.22 with Like Like.
    But is that an actual rule? It’s easy enough to work with, but I was just curious. I found this by putting the book Tigress into the...
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    Endie replied to the thread Traveller 5E.
    As I said: by saying this you agree that the game is broken, RAW. You just want to try to fix the rules by removing options that the...
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    Endie reacted to Sigtrygg's post in the thread Traveller 5E with Like Like.
    This is simply incorrect Result23456789101112 No. of possible ways12345654321 There are 36 outcomes It is the number of...
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    Endie replied to the thread Traveller 5E.
    2d10 with targets of 12 for standard tasks, and 16, 20, 24, 28 for hard to impossible ones. That means that the hardest tasks really...
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    Endie reacted to Sigtrygg's post in the thread Traveller 5E with Like Like.
    No, a roll of 2d6 has 12 outcomes, a roll of "d66" has 36 outcomes, each with a flat percentage of ~3% Not the same thing at all, stop...
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    Endie reacted to Sigtrygg's post in the thread Traveller 5E with Like Like.
    The 2d6 system breaks down when you have a bonus of +6 before adding characteristic and skill for a standard target number of 8+
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    Endie reacted to Sigtrygg's post in the thread Traveller 5E with Like Like.
    You don't have 36 "outcomes" you have 12 "outcomes" with a not quite standard distribution spread. A roll of 1 and 3 is different to a...
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