Actually at this point a bit confused. Are we talking Traveller universe with some earth historical setting? Or just something 'new' (as far you can say historical setting is new) with using the Traveller (2D6) system?
In case of the first, can live with steampunk elements (but will ignore them...
I made a big Oopsy in my writing. Essentially when copying and preparing next sector tab. LEAVE columns S till AJ untouched, they contain formula's to calculate the trade-codes. Will upload later updated instructions. For now I removed the PDF (better no instructions then wrong instructions). Sorry
Personally I wouldn't call it Traveller anymore, but .... based on Traveller-system.
Pirates in Age of Sails. Indo-Chinees archipelago (now Indonesia) would be a nice focus, opposing always pirates in the Caribbean.
Essentially download the data from TravellerMap.com and then still have some work to import and shuffle all data on the right positions. I did save the RAW data in to an .txt file and import that to a clean workbook in excel with fixed column with. That way you can straight away make separate...
No opposing rolls. Assuming you have the update 2022 core book, p241 for speculative trade. Freight is just available in the quantities rolled up and no need for broker skill check. Know that the DM for type of star port already calculated in the sheet.
As for speculative trade for the prices...
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