Recent content by Decurio

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    Morbid Curiosity: Question for the Grognards

    Nope. Im not trying to intentionally provoke an argument. I really don't understand why you would spend so much time and energy on a game that you obviously have little interest in. Much like the example of Exalted I provided earlier: its simply a waste of time for me to spend any amount if time...
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    Morbid Curiosity: Question for the Grognards

    Incidentally, GoO's Tekumel is the shit-I was really sorry that GoO went under for that reason; I hope the license is picked up by somebody else!
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    Morbid Curiosity: Question for the Grognards

    The people who like the game are here because this is a forum dedicated to discussing Mongoose's edition of RQ. I thought that would be obvious. We start our MRQ campaign next week, thanks. The game plays just fine for us. I'm here because this is the online discussion forum for people...
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    Morbid Curiosity: Question for the Grognards

    Why do people persist in expending so much energy into complaining about a game which I suspect they have interest in playing? If you dislike MRQ that much, then why are you here at all? To paraphrase Nagisawa, if you don't like it, noone is forcing you to play it. Play something else. RQ 2/3...
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    Probability Myopia/Skill Analysis for Opposed Tests

    Thanks to the RQ Math Squad for proving what I knew/suspected all along. Thanks guys! :D When analyzing any given system, its all too easy to focus on one element and ignore the greater whole-and not mean to do it. Hell, I've done it. You know, you really should have RQ Math Squad T-shirts...
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    For anyone who has seen the Companion: Sorcery/Divine Magic?

    Anyone who has seen/has the Companion, how are the other magic systems? I always thought there was the core of a damn interesting magic system in RQ 3 Sorcery, but it needed further development...and what else has been added to the existing Rune Magic rules/spell lists? Thanks!
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    Some new skill system observations

    I knew there was a reason I didn't like Disney!!! Insidious motherf***ers! :D
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    vote MRQ GOOD or BAD

    YES.
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    Is the game or the name problematic?

    I'm glad I'm not the only one having these thoughts...
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    Probability Myopia/Skill Analysis for Opposed Tests

    Something occurred to me while I was reading the 'oposed' (sic) skill test thread. There have been several posters who have mentioned concerns with the scenario that arises when an opposed skill test wherein both parties fail their skill checks. (pertinent text is located on p.20, MRQ...
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    Runic magic in various settings

    I always understood the Runes to be symbolic of Platonic truths...i.e., embodiments of primal essences. When a character 'integrates' a rune, what he/she is really doing is internalizing the symbology inherent in each rune. Understanding the truths embedded in each runic concept allows the...
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    MRQ Combat - 'By the book' or 'According to Mr. Sprange'

    For my group, we'll be sticking with the initial two roll system as it is presented in the MRQ corebook. I never understood the problem everyone was having with the combat system: 1) First roll; this roll is 'digital.' Did it succeed or not? 2) Second roll; this is a qualitative roll based...
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    Book of Thoth

    I disliked the series for that very reason.
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    RuneQuest Rules Rumour Control

    My two clacks on various items: 1) The two Mongoose lines I buy religiously are Conan and Paranoia: I have nothing but praise for both. Conan, as is common knowledge had some editing issues with the first editions: Mongoose bent over backwards to correct the situation. The rest of the Conan...
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    Questions about skills over 100% & Critical Hits

    Andakitty, after carefully reading over the examples in the thread, I have to agree with you. Combats in the past (and I've been playing RQ since RQ 2) often became the stereotypical "I hit-I parry-I hit-I parry-I crit-I die" While there seems to have been additional die rolls added to combat, I...
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