Recent content by Danestar

  1. Danestar

    Rules Clarification: Virtual Crew Limits; can it replace every position or not? (ex. Engineers)

    From reading the Hiver automation rules, my assumption is that you can replace any crew with virtual crew, just don't expect them to do anything that can't be done by the computer such as putting more paper in the printer.
  2. Danestar

    The Premises of Traveller: 2. Space Travel is Unpleasant and Most Do Not Do It

    Ran that once, things went well until the players all decided to be a bunch of antisocial gun nuts.
  3. Danestar

    Interstellar Trade

    The Honor Harrington universe use the inertial compensator as a way to cancel out the hundreds of Gs that the ships accelerate at. From memory total mass of the vessel determined compensator efficiency and that determined how fast the ship could safely accelerate. This may have changed since I...
  4. Danestar

    Travellers Needed - The Future of Traveller

    Agreed, "official" apps tend to be less flexible, there's also the problem with maintaining them when the value to the business has reduced. Personally I would love to see more official work on areas outside the third imperium. K'kree and Hiver space both have a lot of fan work with little...
  5. Danestar

    World Builder Challenge

    Basic layout and query's are done, still working on 1 or 2 additional features to make life easier, after that there is the process of expanding it out to generate a full system and then the joy of testing and user experience. What I really need to do is block of several hours of free time and...
  6. Danestar

    Jump Ships and LASH Boats

    I've always treated design rules as guidelines. If I ever have a player that cares more about the ship than did we make a profit, I may change my mind.
  7. Danestar

    Interstellar Trade

    Not entirely, you just need to accept that your not going to be hauling much for the size of your cargo hold. Personally I am happy that it doesn't appear in later traveller rules, and if a GM does want to play with the idea I would recommend looking at the gurps spacecraft rules and provide an...
  8. Danestar

    World Builder Challenge

    That's easy enough, I'll add it to my list of things to do unless someone else has something ready made.
  9. Danestar

    Jump Ships and LASH Boats

    I would agree, the only times I can see the benefit of having a second jump drive is when you really need to be able to jump as soon as your back in real space, your combining the 2 drives to give you the equivalent of a more advanced drive or the 2 drives are being used for some sort of jump...
  10. Danestar

    Jump Ships and LASH Boats

    That was the first thing they found, the second was allowing the ship to transit through the 100d area and use Lagrange points. There was other ideas but they wisely stopped experimenting. Pity I never had them work out how to control things, every time they tried was the chance of making an...
  11. Danestar

    Jump Ships and LASH Boats

    A brute force fix to this is for the ship to have 2 jump drives, you maintain the one not being used while in jump. Problems begin when travellers start wondering what happens when you use the spare drive while in jump, something that resulted in several pages of notes and some rather scared...
  12. Danestar

    Is the Future Modular?

    Military can be economic it's just that priority normally goes to effective and survivable. I've always liked the idea of modular ships being more like the LASH set up, with the main ship being used to transport several smaller ships to another system. In situations like the modular cutter the...
  13. Danestar

    Underexplored Sophonts

    As part of my insane project to make sense of Hiver Space, I found some notes about the Inasko on a blog by inpw. Basic details of the Inasko are that they are a "graceful humanoid race, with silver fur and a highly ritualised society" and the humans are supposed to be decendants of Terran...
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