Recent content by Cugel

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    The Connections Rule

    What they said. 8) I don't really care if one of my players has a character with (as I do now, e.g.) Tactics-5: graduated with honors from the Army Academy then got drummed out after one term, successfully promoted a number of times and wound up with (no kidding) *4* Enemies in just five...
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    The Official Typo Sweep

    Traveller Creation: P8, Characteristics, Physical Characteristics, Dexterity: is “co-ordination”, replace with “coordination”. P8, Characteristics, Mental Characteristics, Education: is “(END)”, replace with “(EDU)”. P12, Finances box: is “earna lot”, replace with “earn a lot”. P12, Weapons box...
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    The Official Typo Sweep

    I'm going to go section by section: Introduction P4, Game Conventions, 1st para, 1st line: is “A quick discussion of various terminology…”, replace with “A quick discussion of terminology…” ("various" implies there's something "different" about the terms, when in fact all of those listed in...
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    The Official Typo Sweep

    The new character sheet has "Animal (veternary)", should be "Animal (veterinary)".
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    Silencers

    Thanks!
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    Specialties

    One more radical thought: ditch the specialties altogether...benefits: 1. Further reduction in the skill list. 2. More competent characters at fewer terms. Note: I tend to be generous with Skill points, and ignore the rule about "Leadership-1" not stacking on "Leadership-2", for example. I'm...
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    My thougths on character generation

    Unless I missed someone's post here, I don't think anyone is arguing that the rule is broken, just constrained to a particular style of play. The argument distills to "Do you want Traveller to have a broader or narrower appeal with respect to play styles?" As a "roll 2d in order" guy I...
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    Cloth Armor

    This has always been my understanding: "indistinguishable from street clothes" implies cloth resistant to ballistic missiles, not bulky armor.
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    Silencers

    I agree with the above, and was just pointing out the current description. p.129: "A silencer can be added to any non-automatic slug thrower, masking the sound produced by firing." I was just arguing (on behalf on my players who purport to know more about this than I do) that even current tech...
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    Interior Artwork

    At this point I think it's close to unanimous: please, please have Ian do the ships! :!:
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    Character Creation Checklist

    Could not agree more, and one vote for the checklist as more effective: it'll allow you to recover two pages for something more essential.
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    Advancement and Rank bonuses

    Are we trying to model some ideal state, because this never happens in the RW...I can easily see (and have seen and heard) Capt.'s with Leadership-0, despite every attempt to train them. 8) Semi-joking aside, the careers are already dissimilar enough that just standardizing the "auto rank...
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    Devil's Advocate Question on Psionics

    Yeah, I put that in the "That's crazy talk bin", no worries. Now this is a better idea: just list "Talent" in the skill tables, and allow the player to increase a Talent they already know or dice for learning a new one (that they'd previously failed). If this change is made I'd forego the "-1...
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    Character Creation Checklist

    Please!
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    Organization

    Sheesh...my players were downright giddy at the thought of playing Prisoners: "Who are you?" "The new number 2." "Who is number one?" "You are number six!" :wink:
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