I'd like some algorithms to take the squadron values from 'T4 Imperial Squadrons' level to starship design constraints and vice versa. I've done the same thing for Imperium, using High Guard (CT 2nd) to describe the starships.
The biggest (only) problem I had with the original is that it was impossible to link the squadron counter values with the ship characteristics from Supplement 9. There was no Tigress Batron with a massive bombarment factor, so example (only 3440 missiles bays and 2400 heavy fighters after all).
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