Recent content by Condottiere

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    Ship Design Philosophy

    Spaceships: Armaments and Explaining Kinetic Weapons in Space Combat 1. Pig getting poked. 2. Rear firing, assumes pursuit. 3. Chemical kinetic. 4. Combustion light gas. 5. Coil guns. 6. Quench guns. 7. Railguns, waste heat. 8. Counter act recoil. 9. Purple gas, hydrogen plasma...
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    Solomani Confederation (Military)

    Generally, barrel options would be rifle, carbine and assault. In most cases the cost is irrelevant, it's the effect that's important. Carbine drops range by ten percent, and damage to three dice minus one, and I suppose this would be the default configuration, considering current usage. The...
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    High Guard Update 2022 - Now on PDF and Pre-Order!

    So is hundred tonnes minimum for jumping.
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    Solomani Confederation (Military)

    Apparently, no customization to increase size of any default component, whether furniture, barrel, or receiver. So no interchangeability between assault and longarm receiver. In theory, you can lighten the longarm receiver by twenty percent, which would make that two kilogrammes; however, I...
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    Central Supply Catalogue Update – Comments requested!

    In theory, length of barrel and wattage.
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    High Guard Update 2022 - Now on PDF and Pre-Order!

    That's to artificially limit the number of weapon systems. Hundred tonnes is pretty arbitrary.
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    Solomani Confederation (Military)

    Full Modularisation allows multiple parts to be swapped around quickly and easily with only basic tools. For example, a Traveller expecting close combat might remove the barrel and stock of their rifle, swapping the barrel for an assault-length one. My interpretation would include the receiver...
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    Solomani Confederation (Military)

    Since we're going for quality, mostly, lightweight modularization of the longarm receiver would be two and one fifth kilogrammes at seven hundred twenty starbux, as opposed to seventeen hundred sixty grammes at five hundred forty starbux. I tend to think lightweight would be the result of later...
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    Solomani Confederation (Military)

    Interesting question whether we should go with the obvious longarm receiver with six recoil points, or the assault one, with four. Six allows three dice plus full automatic, whereas assault would be semi automatic, plus burst capable but at one point recoil penalty, with a half kilogramme and...
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    High Guard Update 2022 - Now on PDF and Pre-Order!

    The problems with spacecraft weapon platforms was, and is, in theory, you could stuff a hull full of them, as long as there was volume, and fire off as many as there was energy, and ammunition, for. Speaking of which, apparently virtual weapons on fixed mounts hasn't been corrected, which does...
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    Solomani Confederation (Military)

    The AssLite would have two prominent features: 1. Modularization, plus ten percent weight, plus twenty percent cost 2. Lightweight, minus twenty percent weight, plus fifty percent cost Knockoffs could switch the fifty percent cost increase with hazardous trait, minus one.
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    Solomani Confederation (Military)

    ASSAULT RIFLE Assault rifles fire lighter projectiles than rifles, but are capable of a higher rate of fire and are more suitable to short-range encounters. Weapon . assault rifle Technological level . seven Range . two hundred metres Damage . three dice Weight . four kilogrammes Cost . five...
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    Surgery requirements?

    I recall Roman Legion medical equipment quite sophisticated, and there was little restraint in practicing on fresh cadavers. I believe cataract surgery was performed. There's always trepanning.
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    High Guard Update 2022 - Now on PDF and Pre-Order!

    Point defence interceptors should base pilot endurance on the cockpit, which is twenty four hours, though in reality you'd want to keep patrols to eight hours, and more likely, launch on warning. So, diaper.
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    Solomani Confederation (Military)

    I think I'm done with the Clash Nine; you could, of course, add more features or options, like a flash suppressor, but according to the new rules, even a basic one penalizes performance. Begging the question, why isn't the advanced combat rifle so penalized? Alientech, of course. The Clash...
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