Recent content by collins355

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    Spinward Marches (Lunion etc.) Fleet deployments and (canon) names

    There is no key - but you're correct that the most likely interpretation of the letters on the SMC maps is the various Sword Worlds fleets - Gram, Narsil, etc, etc. In the FFW boardgame only the Joyeuse and Gram Fleets appear. At maximum strength they jointly control 6 BatRons, 7 CruRons, 2...
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    Spinward Marches (Lunion etc.) Fleet deployments and (canon) names

    And to note that SMC of course includes maps showing the locations of fleets up to and including the armistice. 213 Fleet is still in Lunion or thereabouts as at the end of the war, according to that source.
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    Spinward Marches (Lunion etc.) Fleet deployments and (canon) names

    And FFW boardgame does not specify where the various fleets and squadrons in the countermix have to be located. That is entirely (well, almost entirely) up to the player. Only the colonial squadrons and the AssaultRon deployed to deal with the insurgency on Efate are directed deployments. Duke...
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    Spinward Marches (Lunion etc.) Fleet deployments and (canon) names

    SMC has this map showing the fleet starting positions at commencement of the war.
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    Spinward Marches (Lunion etc.) Fleet deployments and (canon) names

    The original Classic Traveller 'Spinward Marches Campaign', however, has this to say about actual wartime ops in Lunion and vicinity - so make of the different fleets involved what you will.
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    Spinward Marches (Lunion etc.) Fleet deployments and (canon) names

    This was the laydown published in MegaTrav 'Rebellion Sourcebook'. There are a few furfies (it wouldn't be MegaTrav without some errata!), but Lunion is garrisoned by 43rd Fleet.
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    Re-imagining High Guard's example ships

    Just posting a list of Traveller fleet (ish) combat rules, and my impressions/experiences with them: CT/High Guard - LBB5 had a set of fleet combat rules alongside the Naval character generation rules and the ship design sequences. Quite abstract. Turns are twenty minutes each. There is no...
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    Re-imagining High Guard's example ships

    For me it all comes down to making the ships match your design architecture, and your ship combat system. As Mongoose has made changes to both of these from Classic Trav, it only makes sense to recraft the standard ship designs in High Guard to fit. The example Arkathan gives of escort vessels...
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    The claw of the Aslan

    Actually, GDW did publish TNE Aslan chargen suggestions - in Regency Sourcebook.
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    STL files for warships

    https://3dwarehouse.sketchup.com/collection/ue249c01f-010b-4073-8dba-b21ddca7f700/Traveller-Models
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    K’Kree Invasion?

    MJD's "The Trailing Frontier" (MGP40098) has a setting ready for adventuring alongside the K'kree (it is partly a rehash of the T20 book "Gateway to Destiny" which MJD authored with Hunter Gordon).
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    STL files for warships

    https://3dwarehouse.sketchup.com/model/u0876abd7-0d52-4113-b09e-9bc36f95af87/Traveller-Plankwell-class-Dreadnought?hl=en
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    Feudal Futures: Knights & Nobles in the Space Age

    How about someone does the Roman Empire in space ? Oh right, FASA already did it.
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    Technology & Progression

    Completely with JL Brown. Ditch the historical eras crutch. Introduce clear technological breakthroughs as markers of change in TL. So, for example, development of nuclear fission. Or, development of antigrav modules.
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    Armies of the Fifth Frontier War, Impressions Not Errata

    Sigh. It always ends up in a rocks down the gravity well discussion. This thread has literally almost word for word recreated parts of the mega thread on TML in the 1990s. But I’m assuming this is new territory for some participants. TLDR there is no answer, just suspension of disbelief. GDW...
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