Recent content by collins355

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    Should maned small combat crafts be deleted from chartered space?

    I agree with your second sentence regarding the existing MGT HG 2022 update rules, which have a flawed and broken fleet combat system. However, if you've ever played through PoD I think you'd agree there is a place for squadron/fleet combat rules even for mainstream RPG-focused Traveller...
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    What should be included, or changed in the Pirates of Drinax: Anniversary Edition

    I would support an Imperial Squadrons equivalent so that the big fleet actions at the later stages of PoD could be resolved a bit better than the bare-bones combat resolution system currently included in the campaign material. I would support a World Tamers Handbook/Pocket Empires equivalent as...
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    Vehicle Handbook Update 2026 - Now Here!

    Interesting where things are getting to in the real world..
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    New weapon - kinda a LAG maybe?

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    Vehicle Handbook Update 2026 - Now Here!

    Should put this in the errata thread. (yes, I know its confusing having two separate discussions)
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    VHB 2026 Errata

    The opposite argument could be made - they're only auxiliary and thus don't have to be powerful so a few grav modules will do the job. The point is I guess we're left to our own interpretation as there is no explanation in the book.
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    Should maned small combat crafts be deleted from chartered space?

    I'd like to see some citations on that. There is a big difference between lock-on-after-launch (which has been in missiles such as the Maverick for decades and is what I think the Ukr drones are doing) and what you appear to be suggesting. No doubt the technology may evolve to allow fully...
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    Vehicle Handbook Update 2026 - Now Here!

    I think you are better off using an anti-tank missile against any armoured vehicle - regardless of whether it is flying or not. At least the AT missile has an AP rating to subtract from the defender's armour. The AA missiles in MGT seem intended only for use against unarmoured flying vehicles.
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    Vehicular combat rules

    Sorry - I and the OP were talking about the Core rulebook 2022 update. As you'll see when you look at that chart, the hits that give that result aren't on the hull. So it was a bit confusing why/how the hull is involved. Anyway, the new critical hits rules in VHB '26 clear all this up.
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    Registration for Travellercon/USA 2026 Open!

    What are the online games on the Saturday?
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    Vehicular combat rules

    So, when playing, how did you interpret the instruction on the critical hit table on page 141 for "Hull Severity increased by +1"? What does this refer to?
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    VHB 2026 Errata

    On the Speed Band table on page 18 the distance per round is not clearly defined. Is it meters? Why are auxiliary grav drives or auxiliary lifters only available at TL10, when normal grav is available at TL8 according to page 30?
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    VHB 2026 Errata

    LBB3 1977: The great thing about LBB '77 was that there was none of this "circa 1980-89" nonsense. Tech Indexes (also called Tech Levels) were derived from technology breakthroughs achieved. So, you weren't TL8 until you'd mastered gravitics and fusion.
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    Should maned small combat crafts be deleted from chartered space?

    Good thread - but For the Love of all that is Holy - it is Charted Space!
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    Star System Generator

    Does it incorporate the errata on the thread on this forum please?
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