Recent content by chrisweuve

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    Tabletop Babylon 5 War game?

    And if you've got 5 players per side, doing sequential movement, what are you doing while waiting your turn for the other 9 guys to finish moving and shooting?
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    Tabletop Babylon 5 War game?

    I know a lot of people who would never play _Fletcher Pratt's Naval War Game_, one of the grandaddy's of naval miniature gaming, for the same reason. It gets even worse when you have to guess bearing, too -- lots of people with their heads as close to the ship model as they can get, squinting...
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    Tabletop Babylon 5 War game?

    I actually prefer plotted movement in most cases, if for no other reason than it *tremendously* increases the speed of play, because the plotting (and usually the moving) is handled concurrently rather than sequentially, and the uncertainty involved eliminates the SFB-like micro-calculating that...
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    Tabletop Babylon 5 War game?

    Note that that first quote is from me -- I think I may have accidently posted as "Guest". Oh, it has nothing to do with distrust of vector movement, or needing to be a math wizard -- it's ease of play and the fact that I'm clumsy. I prefer hexes because it's easier to do facings, easier to...
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    Tabletop Babylon 5 War game?

    August took the words out of my mouth -- allow facing on points as well as sides. Then you can either allow the ship to rest on hex *sides* as well as in the hex, or still require that ships stay inside the hex. I've seen it done both ways. The idea is simply to let the hex grid give you all...
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    Tabletop Babylon 5 War game?

    FWIW, I (along with my game design partner Arius Kaufmann) lay claim to coining the term "VMS" for "Vector Movement System." We came up with back when we were playtesters for _B5Wars_ and pitched an alternative movement system, which we named VMS. We had never seen the term in print before...
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    Tabletop Babylon 5 War game?

    Err, what if you are a big fan of one and, um, somewhat less a fan of the other? Be careful what you wish for ... :-) Here's the short list: 1) It should be faithful to the kinetics of the show. (Don't laugh -- that *seems* obvious, but that never stopped previous designers from ignoring...
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    Tabletop Babylon 5 War game?

    Is this game going to look more like _Babylon 5 Wars_ or _Earthforce Sourcebook_? The latter was a LOT of fun, and did an excellent job of replicating the feel of B5.
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