Recent content by Chip

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    Official FAQ and Errata

    So, I've been thinking about both of these problems (and they ARE problems. Great game, but daaamn...) and, while I won't claim to be an expert, I'd say they're both pretty good fixes? Shroud of Death - Make it expire on use, or at LEAST cost one Psi every time it saves the Necromancer. If...
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    Planet Mongoose - Random Events in Mega-City One

    And the rest! Lone Vigilante Mega City One Justice Department Renegade Robots Sov Invasion Force Zombie Horde I'll update with the other five as I finish them, ideas, comments and criticisms are welcome :)
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    Planet Mongoose - Random Events in Mega-City One

    OK! I've made up tables for each force that is currently in my campaign. The plan is to get some monthly "main" tables, so we can keep the game a bit more fresh but, for now, here are some force-specific ones! If a Random Event occurs, all players roll a D10, with the highest getting a roll...
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    Using Mobs in melee

    You say that, but each Minion taken out has a 60% chance of being permanently removed from the roster so, unless you're using nothing but unarmed Juves, that mob is going to start haemorrhaging cash if you want to keep it populated. Grud help you if you want to do a Mob of anything that costs...
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    Planet Mongoose - Random Events in Mega-City One

    These have already gone down pretty well with our group, but we may look into force-specific ones. Also, between us we have, like, three minions, so we're looking into more "general" events. Still, pretty awesome! "I always knew I'd die on duty, but not... By... Illegal... Boing..." EDIT...
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    Zombies in melee

    That's how we've been playing them!
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    Dredd Articles on Planet Mongoose

    Our group was in the process of setting up a Lone Vigilante mini-campaign to go in with our main one, and I can confirm that we are all VERY excited to see there will be expanded rules :D Can that be the same article that switches the places of Shroud of Death and Poltergeist on the Necromancer...
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    Hobbit Goblins as Troggies?

    I actually really like the idea of using Hobbit Goblins as Undercity Dwellers! I'd have to see how tall they are, but even if they're fairly short... Well, that's how mutants work :P If you're really committed to the idea, the Troggies I've seen tend to have quite 50's inspired clothing so...
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    The angel gang??

    We've actually been looking at this (several of our forces now outvalue the Dark Judges...) and while I totally agree with the Dark Judges, the Angel Gang and the Zombie Horde can get a bit of variation by adding in mercs as Loyal Followers. Hell, the Angel Gang can upgrade by 5 Mutants every 2...
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    first game impressions......

    I've seen nothing to suggest you can't! Other awesome ones involve spending an alert action to set up a Complex Weapon and (one that I want to try woth a zombie horde...) going onto Alert with a whole mob then daring the opponent's melee dudes to charge you :D
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    first game impressions......

    Judges can't just gun down everyone because they're law enforcement agents. Just because the perp will resist arrest doesn't mean you don't have to try. It's different with robots, zombies and communists, because they're not really people, and aren't bound by the same laws.
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    Photos of your gang/Judge Dredd minis!

    All my Jays! Can't help but feel I need some more Riot Judges... And my punks! These are actually being used as a huge horde of Wally Squad Judges, which means there are actually only two non-Judges in both of those pictures :P Next up... Either the Sovs or Cal's Retinue!
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    Blood on the Streets Questions

    OK, I'll deal with each of these in order... The Judge player has at LEAST a few games on all of us, seeing as almost all of us got several members killed in our first game. A few of us have caught up, but I know that I'm lounging around with all but, like, two of my heroes around the level...
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    Blood on the Streets Questions

    OK! Just want to make sure that we're reading Tempest of Fire wrong, because it CAN'T be how we've interpreted it. The way we've got it at the moment is that a Psi-Judge on a Lawbringer can autopilot forward 20" and use 2 Special Actions. On the next turn, the Lawbringer can autopilot another...
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    Official New Model Thread

    Oh. Ooooh... Yeah, I can see the resemblance now... Awesome!
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