Recent content by Chas

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    Capital Ship Battles

    How are sandcasters looking? I'm MIA at the moment, a bit too much going on to get into this properly...
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    Fighter Squadron

    Hmmm... is that making armored bulkheads redundant?
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    Non-Debatable Typos et al

    So there's a chunk of new stuff that needs looking at and stuff still outstanding in the previous edition but I figured we can have one dedicated thread for NOT things to discuss as there's a lot of things to discuss and don't want to head off into tangents. I'll start with this one: I believe...
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    Tech level, the tachyon cannon 'n' stuff

    Understood and had assumed this was the intention. It does however create its own unique rule balance issues for consideration - like the TL10 J1 nuclear missile or torp ship that massacres everything else in space, heh.
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    Smart missiles and line of sight

    I was thinking the more likely situation was a fighter getting behind a ship of the line Matt. Say a situation where fighters are launched early, and then getting through distant and very long range still hanging around the battleships out of line of sight, much like soldiers advancing behind...
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    Fighters!Fighters!Fighters!

    Given the ground assault direction of the above I also looked at an aerofin fighter but didn't like the 35 ton version and might prefer this:
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    Fighters!Fighters!Fighters!

    Had to work against my own prejudices, in that I hate leaving hull points and hardpoints behind. Still the central command location has a fair bit going for it as a carrier, and even more so, I like the black ops rider! So here's the Black Widow Intruder Carrier Mk II Which now gets to lug...
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    Suggested rules changes for sensors and stealth

    Improving sensor range bands to determine details detected do not stack i.e. you cannot add a extension net system to a distributed array. Along with their current benefits, stealth reduces the range band details can be distinguished by 1, superior stealth reduces the range band by 2.
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    Next Update for HG?

    There's a core component of High Guard that's not been presented yet - the fleet combat rules. I suspect there is another major beta release pending this finalization.
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    Summary - your Top 10 items that need to be addressed

    Okay, I'll try to keep it to stuff not mentioned yet above: 1. Revisit hull point gradation. Nehersi put up a new table. http://forum.mongoosepublishing.com/viewtopic.php?f=149&t=118605&start=20 2. Clarify Ion weapon damage: how to apply it (a % of components or who choses where it goes?), and...
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    Fighters!Fighters!Fighters!

    That's where I was coming from. I just want to have the opportunity to survive a blockade run as well if required when the must retrieve agent has been sprung!
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    2000 J4 Drop Tank Cargo Hauler

    Ah. That's nice. :!: Refuelers that buzz around from that fuel station is probably better than doing a grab drop tank, haul and refeul and haul and reattach routine with tugs. And isn't TL challenged. This I can relate to. I do dislike it when clarifying text, even if repeating what is put up...
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    Fighters!Fighters!Fighters!

    Ummm... not entirely sure. I was thinking of making it streamlined so that at need it could still get down and dirty. And with the reentry capsules and what not I'm sure there will be some nastiness coming its way at some point or another. I think there'd be two versions of it. One the pure...
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    2000 J4 Drop Tank Cargo Hauler

    Phavoc's angst seemed to be well aflame before that was put up, so I asked. :lol: But even looking at that OP drop tank design I'd really want to compare that cost effectiveness vs. a cheap fueler. The drop tank still has to be refuled by a system that hauls the drop tank to the fuel station...
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    2000 J4 Drop Tank Cargo Hauler

    ? who is doing that? The only common case I could see for doing all jump fuel in drop tanks would be for civilian use where you are shunting a barge through quick jump to jump and then have a smaller barge to tow or drive at the end of the journey. But that's hardly justifiable. Enough UNREP...
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