Recent content by Caladesque

  1. C

    E-Mines

    How many dice exactly were dedicated to take down that Sharlin? 3 turns to take it down isn't impressive, considering what the sharlin could do in return, I would love to play Narn, but everything seems so frail until you get to the Bin'tak, now that;s how Narn should be...
  2. C

    E-Mines

    Oh well, back to good ol' volly fire then...
  3. C

    E-Mines

    Emines clear out a few fighters and can hit more than one ship, but as we play them, [no rerolls, can't split, anti-precise] there more of an annoyence than a threat to anything large. What IS scary is a Dag'kar with 4 ship breaker sets and 2 Ionic burst since they limit opposing fleets options...
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