Recent content by Breschau of Livonia

  1. B

    Is there a "MRQ II for Dummies"?

    As someone who has a bunch of older RQ3 books but never played it until MRQ2 I can see where there would be some confusion, especially with regard to cults. For example, reading these boards there have been many questions on guidelines for creating various cults - i.e. how many spells, ideas...
  2. B

    What setting for RuneQuest II?

    My first introduction to RuneQuest was the Avalon Hill RQ3 game. I had no prior history with RuneQuest and really enjoyed the much maligned Fantasy Earth setting. To be perfectly honest, I've never cared for Glorantha. I've always felt like an outsider looking at Glorantha. I know for many...
  3. B

    Combat Manoeuvres and Creatures

    Yeah a creature like a dragon definitely can parry, but with just two combat maneuvers... That said I think the reach rules may be important in this case... Thus far I'd not been using them but we have an encounter with a wyrm next week and I don't want it to be an easy victory. I'd like there...
  4. B

    Combat Manoeuvres and Creatures

    I'm slowing getting the hang of the Runequest II system. One thing which we've really been having trouble with is handling Combat Maneuvers (sorry switching to American English here...) when facing creatures. A creature like a dragon or wyrm isn't likely to be parrying with its thick armor...
  5. B

    Spells from Allied Divinve Cults

    Rereading the chapter on Divine Magic I see the following: Now this means if you are, for example, a priest of Odin, you could learn spells from a Thor cult. Their magnitude would be whatever magnitude your Odin spells are, you'd use your Lore (Odin) to cast them. Am I right so far? I'm pretty...
  6. B

    Newbie Combat

    After a brief session this Monday our group had it's first full RuneQuest game. There were a lot of plusses - task resolutions were pretty intuitive, even opposed ones. Oddly we seemed to have the most issues with combat - though maybe that's not such a big surprise. A lot of this may be due...
  7. B

    Combat Manoeuvers for Ranged Attacks

    While a certain amount of common sense is required in adjudicating combat maneuvers with ranged attacks, it seems a lot of them, especially defensive ones, just don't seem to work - while I imagine some justification could be found, things like damage weapon, regain footing, riposte, pin weapon...
  8. B

    Terror of the Darklords - Just Arrived!

    I know I tend to be more of a pdf-only guy of late, what with groaning bookshelves. iPad has made for awesome pdf gamebook reading. :-)
  9. B

    Amplify and Maximum Magnitude

    Quick question on the Divine spell Amplify. While the amplified common magic does not cost extra magic points, would the recipient still be limited by his Int stat as far as maximum common magnitude goes?
  10. B

    Choosing Divine Spells

    I took a look at some of my ancient Runequest 3 books from Avalon Hill/Chaosium. I see there discussion of "common" divine magic and I see it in OpenQuest as well, based off of the Mongoose Runequest SRD, so I assume it was in the previous Mongoose incarnation. However my reading of the rules of...
  11. B

    Choosing Divine Spells

    As a newbie I'm working through similar issues. First, what precisely is the purpose of the portion of the cults chapter where it mentions a cult giving access to four or five divine spells if you can learn others. While I understand the need for GM judgement I could use some guidelines as to...
  12. B

    Beam XdX Question

    I am a little confused by the beam weapon rules of the B5 2nd edition rulebook, p. 190. It states... If I understand it right, that means you determine damage for the barrage as normal (i.e. generating Total Offence and subtracting Armour). Then afterwards (even if no damage gets through?)...
  13. B

    Omega Weapons Question

    Though I've had the game for a while, I've lately been giving some thought to trying B5 for my gaming group and have therefore been paying closer attention to stats. Looking at the EA Fact Book, I find myself confused by the weaponry of the various Omega variants. Alpha Model: I presume this...
Back
Top