Talking about Jump Point Bombing in S&P 48 Alan Oliver states
"Thirdly it requires a crew check at difficulty Nine to successfully target the shock wave."
I take it this is a mistake on his part as the 2E rules state Crew Quality 10 is needed?
How can a ship that doesn't have enough engine power to turn more than once and continue moving forward manage to resist the forces exerted on it by an entire planet?? That's plan Daft!!
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