Recent content by BoilMyButtons

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    Jump and misjump

    Thanks for the suggestions, everyone. It seems from what people are saying is that Traveller just isn't up to a conspiracy theory sort of game. That seems surprising to me, as when it's boiled down, all I'm after is a way to simulate people chasing and trying to capture the player, while the...
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    Jump and misjump

    My apologies, then. You're right, though, if I ran with what I have so far, it would be a disaster. Fortunately I do work on ideas, and discard them when necessary. So fear not. :wink:
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    Jump and misjump

    Yes, as I said right at the very beginning that it was at an extremely rough stage, and as I flesh it out, I'll be thinking about whether it's actually playable. I realise that it doesn't appeal to you, and that's fine. I've also seen (and run) plenty of games along a similar line that worked...
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    Jump and misjump

    As I've said, it's just for a single character. The reason I want him/her to spend a long time in jumpspace and have ageing is that the character should feel a real sense of loss. I'm sure it would be something of a shock to find out you've been away for decades when you only experienced a...
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    Jump and misjump

    I was thinking a Scout ship. The character (it's a solo adventure) is told that they are going on long-range exploration as a member of the Scouts, thus the large amount of supplies on board. In fact, they're the unwitting subject of a jumpdrive experiment, as the drive has been changed in...
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    Jump and misjump

    I'm trying to understand jumpspace better for an idea I had for an adventure, apologies as this will probably just take the form of about 20 questions. Is there any interesting writings on the experience of jumpspace? I've read various things on it, such as it having more than the usual four...
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