With reach weapons you can get the last guy up to +24 (there are 8 attackers in the first ring, the second ring has another 16).
If you're dumb enough to charge a Gunderling Pike formation you can get hit by 5 pikes wide up to 4 ranks deep (15-20 foot reach on pikes) due to the doughnut effect...
I'm in a level 16, almost 17 group and a few things to note: we fight (mostly) in a real battle 2-6 level 10-14 characters plus their troops and our trrops on our side. We also burn through minimum 1-2 fate points a session due to the problems you get facing lots of Mooks: yeah, you can cleave...
Grappling works out pretty well with one caveat: you are going to lose it. Most of the time the people who grapple (or the things) have such ludicrous modifiers that you cannot get out on your own, unless you happen to be a grappler too. And NEVER forget Crushing Grip (tm): the one way to...
Just a note: by high levels (12+) you WILL have the party making items for themselves. Mind you, some items are merely useful (an amulet which can glow like a torch) to others that are much more difficult to make, but that much more powerful. (One PC is making alloyed weapons that cannot me...
Actually, it's the consequence of a literally "mad science" Khitai sorceress. It's a big hot air balloon made using tech from around the 3rd century BC (the Aeliopile and a few other Greek steam and cloth toys) mixed with elemental binding.
Mind you, like any sorcererous construct it's costing...
I'm in a campaign that's just hit 14th level, and we're used to going through 1-2 fate points a combat. Remember: just because you're high level doesn't make your massive damage threshold any higher. A good PA or crit means dead PC.
We're hiring a merc army for the defense of a kingdom we're...
One other note: If your Will saves are low: take Faith. It costs NOTHING (okay, a few silver a month...) and most of the dieties give Faith, often without restrictions on actions. It's a free +2 to all Will saves for a effectively non-existant sum of money (usually 3 SP/level/month... Ooooh, 30...
Here's a cheap trick:
Power Attack, Improved Sunder, Greater Sunder.
Ready an action to hit the lance as it comes into reach (the lance can be sundered before it hits you, the wielder has reach, but if he can reach you, you can sunder his weapon) do at least 13 points of damage (lance is 1...
Our group just uses gold/silver by weight (50 coins to the pound) and trade bars (x coins worth of metal in a flat bar, usually 10 GP or 10 platinum trade bars.)
This way we don't end up with a bin of random countries' currency and trying to pick through what we can use in any one place. Of...
In our campaign we tend to have morale fluxuate for non-PCs based on the circumstances (we've had both enemies and allies bolt on us.)
Our GM does give free intimidate checks against enemies if we manage to do something impressive and terrifying. For example my assassin managed to drop onto a...
Actually, in our campaign we use Ijatsu Focus, and it's really not that broken in Conan. The reason is this: you don't get all the uberpowerful skill bonus items thus your bonus isn't going to be great. My character is an unarmed style thief duplicating the monk style and he has a +19 to it at...
The real problem of a gem like that isn't the value: it's the realistic value. No one (with a few exceptions) has 1000 GP just lying around, ergo you won't get anywhere near the value for it. Heck, our party got a 1000 GP star opal from a tribe who thought it was a shiny rock. We ended up using...
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