I don't give out xps except for outstanding roleplaying or for something over the top. I just have to make sure that hte monetary reward is fitting for the tasks accomplished.
What I am doing in my campaign is rewarding the players with silver or gems even equipment. then to add to the 'high adventure' lifestyle they much spend their monetary gains living the high life. ever sp that they spend gains them 1 xp. This makes my players coose to be good, or have good...
SOmething that I am doing in my game, its a little more paperwork but I think it adds to the realism. have the characters (or the DM if he likes to use hidden damage for realism) keep track of how many points each hit does. ie 1st hit does 8, 2nd hit does 2, 3rd hit does 10..etc. Roll a heal...
Have been a fencer for a few years myself I can understand the confusion however I do understand what they are trying to convey with the rule. perhaps the terminology is a little misleading, and the term BLOCK should be substituted. This would imply that you are using your weapon to deflect or...
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