I have a Question do vree go super movable with out a all stop special action order?
or do they have to do the do the special action order to get the super movable traite.
that is saying there ability over rules the no turns part in all stop special action order.
bc :D
On the tenth day of Christmas my true love gave to me...
ten White Star's Dodging
Nine Shadow's Screaming
Eight Omega's launching
Seven Sharlins shooting
Six paint brushes painting.
Five Denn'Boks!
Four Soldiers of Darkness
Three castes of Minbari
Two Nightwatch armbands
And a Vorlon in a pear...
i'm with DA you need a better Camera. but the ships do look grate.
do't frat i do't have a good camera as well. but st. nick will be here soon. cross my fingers. :lol:
bc :)
I fleet I'm playing now is the ISA but i'm looking into the Dilgar as well.
the Dilgar are a lot diffent then the ISA. so think i'll like them.
they are just pricey to buy. :cry:
so if any one wants ot unload some e-mail me.
BC :P
I believe it means + 1 over what your roll.
So let's say you roll a 2 and a 3 + 1 for you refit. You get a mighty 6 for healing yourself.
And yes, this can be applied to the transport.
And the applied 5 times means that one ship can roll this refit up to five times . after that, you have...
I completely agree with you.
It is supposed to last until the end of the turn. just because someone else is not shooting at you no more doesn't mean the special action stops. Most special actions have down side to them. Just because it's not useful anymore doesn't mean you stop doing it.
I do...
thanks neko
that how I play but some that I know do not.
that's why I asking if there is anything in the rules that say you must disclose all to your opponent including how much damage a ship has taking ?
BC 8)
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