Or you could argue that the controls could be configured to operate in exactly the same way that the craft is controlled, especially with holographic controls, or Star Trek-like touch panels.
The date is 1991, so they were Hivers by then, unless I am suffering from yet another Mandela Effect.
Old word processors did not have spell check, at least not the ones I could afford. So spelling errors were more common.
Around that time =/- a couple of years, my "printer" was a type writer...
IMTU, the gunnery skill is based on the weapon that will fit in the mount type.
So any screen is Screens, any bay is Bay, and any weapon/defensive measure that fits in a turret or barbette is Turret, regardless of how they are mounted on the ship. A fixed weapon will thus use gunnery skill.
YMMV
My group is used to playing StarFleet A Call to Arms, so they want ships on a table.
I use 1 inch per thrust, and "no inertia." For a smaller table, cm's would work too.
No inertia in quotations, because starting velocity is selected at the start, and thrust is used to change that, depending on...
Fighter pilots are trained on both.
A flying bus pilot would be skilled in hitting a runway without dying, and not hitting towers, but not necessarily at hitting anything with an illicit weapon mounted on the wings or fuselage.
Simplistic art: page borders are pretty easy. A colored border allows chapter separations. Stock star fields from NASA photos or random dots can be moved around to create variation.
It is pretty, because it simulates nature... but I wouldn't pay for it.
Much better when it is painted, like Escher, or photographed under magnification.
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