Recent content by Ari

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    Runequest Advice

    I've been playing MRQ in a LotR setting with my two boys, now 11 and 7 for about a year, and they love it. Admittedly I did mod the rules a bit by rounding everything to 5% increments, using d20, only having 1 combat action/turn, etc, but otherwise its all pretty much the same. Main reason for...
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    HyboriaQuest

    I've played in, and DM'd low magic RQ and have found that players quickly realise that its easy to get hurt badly, and rate encounters as being more dangerous simply because its harder to heal. As a DM I found that it works best to have smaller encounters further apart in time. i.e. typically...
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    Improvement Roll Maths

    What I've been doing is allowing the characters to choose the standard 3 improvement points as desired and then I choose (or roll randomly) for another 3 improvement points, typically skills (occasional a stat) that they used in the session/story but decided they didn't want to expend...
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    What world are you playing on?

    I reckon it works a treat, and is easy. I think: - somehow the lack of specific character classes works well with LotR, - the magic system is easy to mod and I always think of LotR as being fairly low magic anyway, - RQ combat fits in very nicely with the movie style action that the kids like...
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    speeding up combat

    Unfortunately I can't help much since I ended up bending the rules somewhat. Playing with kids the combats have to move and be exciting, especially once there are 4 or more kids involved. So I ended up: - only determining initiative once for the whole combat, so can quickly go from one combat...
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    [DELUXE RQ] Things We'd Like to See

    I agree with the above but also find alot of other stuff that I rather like in the MRQ version, such as: - getting rid of total HP, - I find the new the character generation system quicker and simpler, - the books are "pretty", which is more something the kids like, - despite the stutter at the...
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    What world are you playing on?

    LotR with the kids (and soon to add some Pirates to the LotR) plus plans to do some Lankhmar with the mates.
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    Can someone explain the OGL please

    Thanks all for the info. Ultimately, so long as I can say a scenario is compatible with RuneQuest then that is enough for me. cheers, Ari
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    Can someone explain the OGL please

    Sorry, I probably should have explained better. The "rqsrd.zip" above contains the following files: - RQ_OGL.doc - RQ_SRD_Creatures.doc - RQ_SRD_Magic.doc - RQ_SRD_Adventuring.doc - RQ_SRD_Cults.doc - RQ_SRD_Skills.doc - RQ_SRD_Combat.doc - RQ_SRD_Equipment.doc -...
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    Can someone explain the OGL please

    I was wondering if anyone knew where the RuneQuest Logo Licensing agreement actually is. I have searched earlier posts which mention it being in the SRD documents but apparently this is not (no longer?) the case? cheers, Ari
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    What I believe _is_ really broken

    For combat with the kids I've been using the following changes: - Only 1 combat action/turn, I just adjust movement rates using the CA value (e.g. CA=1 -> -1m/turn, CA=3 -> +1m/turn). - For the combat resolution table a successful Parry/Dodge that beats an Attack roll downgrades the Attack to...
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