Okay i see it has thematic reasons drawing on FC, i couldn't make those comparisons myself as this is my first SFU game.
on the night it seemed to me horribly unbalanced to have photons purely power drain. when i get back from holiday and can meet up with my regular a opponent i'm going to try...
Last night I pitted my 750pt Fed Fleet against a friends Klingons.
During play a question arose that we couldn't find a answer for (we diced off for interpretations)
Does the Accurate trait make it easier to punch through shields?
for example a Phaser-1 at 14 inches gets +1 to hit (-1 over...
Acetone-free nail polish remover works wonders in as little as 10 mins. I would highly recommend it for Metal mini's.
It will work on plactics but you have to keep checking them every 5 mins... otherwise they go a bit... floppy. (had to rebase a squad of space marines due to time consuming...
looks badass Sir!
Can't wait until mongoose get on with more Starfleet stuff, been only playing a couple of months and already hooked. want fighters and other stuff! :)
okay,
New Question
Reload weapons! Specail Action does it reload all weapons with the reload trait (if they need to) or is it just one Weapon system?
I read it as the former.
So after a trial game, a friend and i a really looking into play ACTA:SF more. after trawling through the errata i have a couple of questions
1) where can i find the Rules for the Shock trait? it appears in a few entries in the fleet updates but i haven't found the clarification yet.
EDIT: Ah...
This site uses cookies to help personalise content, tailor your experience and to keep you logged in if you register.
By continuing to use this site, you are consenting to our use of cookies.