Recent content by AnotherDilbert

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    Gravity getting in the way of Scooping Fuel

    The start of the text-box explains how generally assumed lifters and M-drives can counteract more than 1 G gravity together. Yes, where insufficient is 1 G M-drive on a 1.5 G world (≈size B). 1 G drives and lifters are enough to take off from most size A worlds, hence the vast majority of...
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    Imperial Charter?

    I believe "Imperial Charter" in the text in the OP refers to the Imperial Constitution itself. The Imperial Constitution gives member worlds the right to govern themselves. An interesting quirk of the constitution is that it seems to give worlds the unilateral right to join the Imperium...
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    Is my Augmented Magrail Pistol Monster Idea RAW for 2e?

    I would hide behind a technicality again: It grants the user the skill, it does not allow the Expert system control your limbs. So, no extra actions, just extra skills. IIRC it was slightly different in CSC'17?
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    Is my Augmented Magrail Pistol Monster Idea RAW for 2e?

    That is what RAW says, I believe. You can have several weapons ready and wielded, and still have your hands free. You can still only take one significant action, but you can use either your hands, cuffed weapon 1, or cuffed weapon 2 without delay or penalty. E.g. you could wield a lock-pick, a...
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    Is my Augmented Magrail Pistol Monster Idea RAW for 2e?

    I would say no, based on technicalities: You can use a single weapon to inflict damage in a grapple. As an exception you can use two weapons, not all weapons you can grip... Each instance of Intellect + Expert software running could presumably control a manipulator, but that would be...
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    Imperial Charter?

    Presumably it's the Warrant of Restoration, the basis of the Imperial constitution, that is referred to: https://wiki.travellerrpg.com/Warrant_of_Restoration
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    Diving for cover

    Just follow the procedure: Dive behind cover (not concealment): DM-2 and perhaps some extra armour depending on the cover. Dive down without cover: DM-1. The next round you are presumably prone on the ground, behind cover (if available). Now you can in full cover, if you are lucky.
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    Deflectors in High Guard Fleet Battle

    Like any other screen? They work just like Meson screens and dampers, but for any damage. Presumably they should work the same (dice pool).
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    Extreme Range is -4 regardless of using a Scope or not?

    No, it's one Attack Action (Significant Action) that includes several attack rolls.
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    Extreme Range is -4 regardless of using a Scope or not?

    It matters for robots and Expert software...
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    Extreme Range is -4 regardless of using a Scope or not?

    That is RAW. 100 m is the start of extreme range, regardless of weapon (long arm), unless you use a Scope. The maximum range is unaffected.
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    Ship components size go up with TL?

    Welcome! The answer is simplification... Power plants and armour decrease in tonnage at higher TLs, that makes ships cheaper and more effective at higher TLs without the overhead of adjusting every single component. If you want to complicate your life you can use the "Altering TLs" system for...
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    Extreme Range is -4 regardless of using a Scope or not?

    1) Long range, full auto => no Scope or aiming... DM -2 for range. Everything beyond 100 m is Extreme Range, regardless of weapon. 2) Extreme range, single shot => Extreme range extended beyond 100 m, DM -3 = -4 + 1. Note Aim DM +1 per action (including minor) spent, not turn. 3) Extreme...
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    The Anagathics Roll to Start Using: Roll 10+ Every Term or just the Initial Term Started?

    The answer is in the title... One roll to START taking it, no more SOC rolls. The continuing cost is in the next paragraphs:
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    Active Duty Scout standard issue

    You will never find a complete list of IISS ships, because that would exclude everything else, and everything people design for themselves. Besides, the list would be outdated when the next splatbook is published... If a ship has "Scout" in the name, it is presumably designed with the Scout...
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