Glad to read this, as this was exactly how I was gonna do it IMTU!
I like the new designs, but the old one is an iconic classic (and I noticed that both imperial and Zho classic style BD are featured in the book)
Wasn’t in mentioned somewhere in the book that the imperial army is most likely to face off against mid-TL insurgents and the like, thus them using ACR and other simpler stuff? While also having access to Gauss weaponry at need, at least for some units?
Speaking of Gauss weapons, the marine...
P.88-89 The plans for Brad’s house seem to be rotated 180 compared to the exterior map on p.87
P.87 shows some form of structure or storage to the lower left or the house, and fence close to the top short edge.
Ground and 1st floor plans have the structure/storage to right and fence close to...
I do love the way this book is arranged, with a couple pages of description and fluff per ship entry. Helps in fleshing them out and bring them to life.
Deckplans for large ships is always a challenge. The variant chosen for this book is brilliant!
As I understand High Guard, each launch...
So,
Keep the current artwork, but rename it surprise tentacle bash?
Nobody will expect to be slapped by a tentacle from what seems to be a human! Super sneaky!
I can understand a sophont relying heavily upon getting and smell not wanting to have their sensory organs confined within a closed helmet unless necessary.
Just curious if that is the intended end result of auto-helmet or just fully opened (or removed) visor
A question regarding the referee screen image (which is fantastic btw!):
The Vargr to the far right seems to wear the same type of vacc suit as the human right next to ‘em, but the visor part is missing/removed
Game-wise, would this be simply opening the visor on a regular vacc suit (very...
Interesting!
would you under that system say up to three attacks (due to three minor actions) at DM-2 to hit each, or will the base difficulty increase with the number of shots? Sure, shooting once each at two or three different targets makes things harder, but if I double-tap against the same...
I’ve done some more thinking…
I’m still vehemently opposed to the suggested AP changes. In a fresh edition, intending to start over on a blank slate, either version works, but if these rules are to be used within 2nd edition then no thanks.
Too many books with too many entries will be...
A little shoutout to the stylistically inclined bounty hunters out there!
Great Rift Adventure 1: Islands in the Rift features a Laser Revolver - Sleek and good looking, with an impressive statline to boot! Cartridge-loaded for that authentic Wild West feel - with a sci-fi twist!
The laser...
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