Recent content by 5h4ne

  1. 5

    space elevator

    I am running it as a one off but I also may use it with a campaign group I'm going to be running in a few weeks, who are set in 3I/Spinward Marches, when I'm gonna run Project Steel first, then maybe this in between and move onto something else, before we rotate back to CoC. It'd be nice to run...
  2. 5

    space elevator

    The prisoner to be rescued in the scenario is called Jack.... :D
  3. 5

    space elevator

    Thanks to all for the replies and information which has been really useful. Perhaps I should have rephrased "rapid extraction" to "constant extraction" as suggested most helpfully by Phavoc which would give a good rationale that fits with what I'm trying to write. As a non-technically minded...
  4. 5

    space elevator

    I'm writing up a one-shot scenario for use at a informal con in a few weeks. The scenario is based around rescuing a prisoner from an asteroid that is being used as a counterweight on a space elevator. The rough plan for the space elevator is: (not to scale) Is this sort of thing feasible in...
  5. 5

    Judges in a firefight

    thanks for the replies guys ned-kogar - I find your take on formidable presence really useful, i'll try that next time I run (if I run) Judge Dredd with Mongoose rules. Stumm, to be fair, was the same in the Games Workshop system - I used to use the fear of a percentage of the population dying...
  6. 5

    Judges in a firefight

    A few of us played a one shot scenario last night that I wrote myself. The perps were fairly average, with most of the stats being lifted from the Cursed Earth book. The Judges for the most part were seasoned Judges with one or two terms under their belt. Firefights were over before the perps...
  7. 5

    The Cursed Earth

    I was asked to run a Judge Dredd one shot on monday, ordered Cursed Earth on Tuesday, got it Wednesday, by Sunday I've written the scenario up ( as well as going to work and getting on with real life :D ) and just need to spend a bit of time fleshing out the encounters and the locations and...
  8. 5

    Has anyone ever run a one-shot game?

    I've run 2 one offs so far at a couple of private "cons". Both were published in signs and portents - "Fair Game", and "The Rescue", and both went down really well. I used characters that I'd prerolled and the players picked the ones they wanted to play. I had 6 playing each session. I'm...
  9. 5

    Streamlining Trade generation during game play

    Yeah, I'm doing more or less the same thing, some prep in advance - I'm running a one off scenario where it's possible we'll just gloss over the trading bit - it's just a bit of embellishment to the story line e.g. Travellers struggling to scrape a living, need to repair their ship, get offered...
  10. 5

    Some noob questions of travel, speed vehicles metc

    Wow, thanks a lot for the lengthy and very useful reply Gaidheal! What you have said makes sense and will be really useful if I decide to implement a per round system during the vehicle chase. I did realise the factors for the listed speed being top speed and acc/ dec but my brain wasn' really...
  11. 5

    Some noob questions of travel, speed vehicles metc

    Apologies if these seem obvious or have been answered before elsewhere. I'm writing a con scenario where the PCs will hopefully be involved in a "grand finale" vehicle chase across a swamp and through some caverns. I don't know if I want to bring it down the fine details of how far each...
  12. 5

    Planet Crackers

    Seems like a good result if you can't blow the planet up and your intention was to kill everyone :D
  13. 5

    Do spaceships float on water?

    Well, as the original question asker, I'm happy with all the info given! I'm not very technically minded but as I was going through the framework of the scenario I'm gonna run at a con, I thought it would affect the flow of it and the finale if the players had access to their ship or not. So...
  14. 5

    Planet Crackers

    What about kinetic ordnance. Massive rocks falling from space would be pretty intense - a lot more damage than a ship could muster. Or there's the Darrian trigger thing.. some kind of crazy tech rather than a weapon.
  15. 5

    Do spaceships float on water?

    Do spaceships float on water? I'm just fleshing out the details of a scenario based on a Hydro 9 world (mostly water) - the PCs will need to travel across the surface. They'll be landed at the starport for repairs. However, I wonder if it is possible for a standard Traveller players' ship...
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