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 Post subject: Ship Deck Plans
PostPosted: Fri Oct 31, 2008 3:48 pm 
Weasel

Joined: Sat Oct 18, 2008 1:56 am
Posts: 29
Just figured I'd start a thread where people can maybe if they want link in publically made Traveller Deck Plans etc.

I've put in one that I did recently it's for an 'Experimental' craft hence the fact that the drives etc etc listed in the deck plans would not actually fit in if you used the rules straight from the core rule book (Cost more to produce 1/2 the weight).

http://www.warriorsblood.com/traveller/Artimus.JPG

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 Post subject: Re: Ship Deck Plans
PostPosted: Fri Oct 31, 2008 4:25 pm 
Stoat

Joined: Tue Sep 02, 2008 11:20 am
Posts: 57
Location: Madison, WI
starfleet wrote:
Just figured I'd start a thread where people can maybe if they want link in publically made Traveller Deck Plans etc.

I've put in one that I did recently it's for an 'Experimental' craft hence the fact that the drives etc etc listed in the deck plans would not actually fit in if you used the rules straight from the core rule book (Cost more to produce 1/2 the weight).

http://www.warriorsblood.com/traveller/Artimus.JPG


Try this: Image


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 Post subject:
PostPosted: Fri Oct 31, 2008 4:29 pm 
Stoat

Joined: Tue Sep 02, 2008 11:20 am
Posts: 57
Location: Madison, WI
Nicely done, by the way, though the fuschia carpeting in the freshers would make me want to hold it until we get back into normal space.


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 Post subject:
PostPosted: Sat Nov 01, 2008 2:10 am 
Weasel

Joined: Thu Jun 05, 2008 5:20 pm
Posts: 43
Location: BOSTON
Although i think the originals were better
http://www.crowstuff.co.uk/rpg/deckplans/florian/florian.htm


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 Post subject:
PostPosted: Sat Nov 01, 2008 5:16 am 
Cosmic Mongoose

Joined: Mon May 30, 2005 10:12 pm
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Location: Yoobah City, Kahlifoanya
beautiful 3D work!

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 Post subject:
PostPosted: Sat Nov 01, 2008 7:06 am 
Weasel

Joined: Sat Oct 18, 2008 1:56 am
Posts: 29
Actually mine isn't based on Scarcrovv's and yes I know the design, mine was based on Voyagers design.

Given I was around when Scarcrovv actually Made the 3D model of his modified scout.. so yes the design had influance from his but I didn't have a copy of his design to work from as I didn't know he had an actual website other then the stuff he'd posted a long time ago at Scifi-meshes.com

I will admit that Scarcrovv's is better and yes I use VV because that is how he had his name at SCIFI-Meshes.com.

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 Post subject:
PostPosted: Tue Nov 04, 2008 9:20 pm 
Weasel

Joined: Thu Jun 05, 2008 5:20 pm
Posts: 43
Location: BOSTON
To poke this thread a little , how about this from Zaon.com

http://www.zaon.com/downloads/

scroll down to see the Garretson class recon scout ship


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 Post subject:
PostPosted: Wed Nov 05, 2008 4:45 pm 
Duck-Billed Mongoose

Joined: Thu Nov 16, 2006 8:11 pm
Posts: 1826
Location: Murray, KY
fireyphoenix22 wrote:
To poke this thread a little , how about this from Zaon.com

http://www.zaon.com/downloads/

scroll down to see the Garretson class recon scout ship

GOREGOUS. Sets the standard for deckplans to a new level.

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 Post subject:
PostPosted: Thu Nov 06, 2008 8:36 am 
Weasel

Joined: Thu Jun 26, 2008 11:11 am
Posts: 34
Sadly, the only plans I have are rather crude. There are the ones linked to above. Florian 100 dTon Scout/Courier

There's the unfinished Rhino-Hunter project

There are some unrefined scribbles in the Lanthanum Petal project

Some unfinished scribbles on my Subsidised Merchant redesign

You know, I often wonder if I could be ruler of the known world if I wasn't so bloody apathetic!

Of plans that are NOT mine...

These are for Star Wars but very easily adaptable I think and nice plans too: Colonial Chrome

Also, Bailey Wolf of the exceptionally good Future Amada deckplans often has freebies on his website and DA page.

More if I can think fo them.

Crow

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 Post subject:
PostPosted: Thu Nov 06, 2008 2:13 pm 
Duck-Billed Mongoose

Joined: Thu Nov 16, 2006 8:11 pm
Posts: 1826
Location: Murray, KY
Good stuff Scarecrow.

p.s. Forgot to comment on the original Artimus. Very nicely done starfleet. Thanks for sharing.

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 Post subject:
PostPosted: Thu Nov 06, 2008 2:37 pm 
Weasel

Joined: Sat Oct 18, 2008 1:56 am
Posts: 29
Crow, i thought you'd finished one other then the scout, because i swear i can remember you doing renders of her back at Scifi-meshes.com.. of course those could have been WIP it's been so long..

Anyway next set i'm working on are for a Corvette, not 100% OTU though, she's a design for my own settings game.. Once I've gotten her a little further I'll post it up, just a matter of roughing out the idea's and the general look which I do in 3D so i have a rough idea of the shape then I go to deckplans.. just sooo much taking up my time atm :(

Trying to come up with a Combat System that I can use decently until HG arrives and I can see if I want to use it's for fleet vs fleet.. the 3D model of the Iowa class BB i'm working on... Work as in the real money giving thing.. sighs.. so much to do so little time heh ;)

btw thanks Paladin, I'd have gridded it but I moved the design after I'd started and resized and then went 'doh'.

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 Post subject:
PostPosted: Thu Nov 06, 2008 4:51 pm 
Weasel

Joined: Thu Jun 26, 2008 11:11 am
Posts: 34
'Fleet, you're probably thinking of the Suleiman.

The model was largely completed but I never did any deckplans.

Again, one day...

Crow

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 Post subject:
PostPosted: Thu Nov 06, 2008 5:05 pm 
Weasel

Joined: Sat Oct 18, 2008 1:56 am
Posts: 29
Crow, yeah that would be her.. damned it's been a while since I looked at those hehe.. can actually remember the time you spent working on the interiors of some of them and btw i know what you mean about the 'wedge' and the like, for the most part I just let my players work out what their ship is gonna look like based on the 3 basic design prospects: Streamlined, standard or distrib.. and point out to them that if it's streamline it's gotta 'look' like at least it has some chance of flying properly..

but your right the 'wedge' is as much to Traveller as the Falcon or the like is to SW, even if the edge reminds me more of 'Elite' then anything else heh.

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 Post subject:
PostPosted: Fri Nov 07, 2008 5:58 am 
Weasel

Joined: Thu Jun 05, 2008 5:20 pm
Posts: 43
Location: BOSTON
Lets get back to the purpose of this thread, Deckplans.

If you have any hand drawn deckplans, post them here.

If you have skills in 3d modeling, show them off here.

If you find a website that has deckplans, link to them.

And here are two of my favs

http://www.ourstead.com/trav/shipyard/

http://soltrim.blogspot.com/

So everyone get on board and post.


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 Post subject:
PostPosted: Mon Nov 10, 2008 2:45 am 
Duck-Billed Mongoose

Joined: Tue Nov 13, 2007 4:09 am
Posts: 1935
fireyphoenix22 wrote:
Lets get back to the purpose of this thread, Deckplans.

If you have any hand drawn deckplans, post them here.

If you have skills in 3d modeling, show them off here.

If you find a website that has deckplans, link to them.

And here are two of my favs

http://www.ourstead.com/trav/shipyard/

http://soltrim.blogspot.com/

So everyone get on board and post.


My site is down at the moment, in preparation for a move and redo. Had to comment on your links, though.

Sturn's A2 is an ergonomic mess, which means its perfect to hand to PCs as something they must deal with.

Those plans in the blog format are seriously giving me Judges Guild and Snapshot flashbacks. Seriously. I'm a known proponent of stark, readable plans, but those are *really* stark. And angular.


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 Post subject:
PostPosted: Mon Nov 10, 2008 5:50 am 
Weasel

Joined: Thu Jun 05, 2008 5:20 pm
Posts: 43
Location: BOSTON
Nice to see you crossing the lines GypsyComet.

All of these deckplans first showed up over at C.O.T.I.,

My intent was to show that everyone can do deckplans,
in all different styles and formats.

There was a deckplan contest back in jan. 0f "05
and it ran 22 pages take a look at the entries,
they are in the upper pages.

http://www.travellerrpg.com/CotI/Discuss/showthread.php?t=3758&highlight=deckplan+contest


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 Post subject:
PostPosted: Mon Nov 10, 2008 5:30 pm 
Duck-Billed Mongoose

Joined: Tue Nov 13, 2007 4:09 am
Posts: 1935
Crossing the lines? I'm about as edition neutral as Traveller players get, and worthwhile discussion will attract my participation.

I think I've seen a few of those before, but not all of them. Because the net loses stuff all the time, an occasional search is required to catch stuff before it goes away. When it comes to deckplans, very little is completely unuseable...

And I soured on contests after a bad bit of sock-puppetry a few years ago.


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 Post subject:
PostPosted: Tue Nov 18, 2008 2:33 am 
Shrew

Joined: Mon Nov 17, 2008 11:49 pm
Posts: 13
Location: Behind you
Any chance of posting a write-up for the game stats of the Florian and/or Artemis? Please? :)


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 Post subject:
PostPosted: Tue Nov 18, 2008 8:09 am 
Weasel

Joined: Sat Oct 18, 2008 1:56 am
Posts: 29
Jack: So long as you remember that the Artemis doesn't match 100% the MGP core Rules information.. here are the diffrences:

Jump Drive, MDrive, PPlant = 1/2 weight (Experimental systems).

and a few others I can't remember.. heh..

--------------------------------------------------
Code:
Class:         Artimus                  Tonnage      Credits
Hull:         400 Ton      Hull 8                  17,600,000
         Streamlined   Structure 8         
Armor         Bonded Superdense      12      40      17,600,000
         Self Sealing                     40,000,000
         Stealth                        40,000,000
Jump Drive      Experimental J      4 Jump         25      180,000,000
Manoeuvre Drive      Experimental M      6 Thrust      12      96,000,000
Power Plant      Experimental M               19      176,000,000
Bridge                           20      2,000,000
Computer      CryTek Model 6 (Bis/Fib)Rating 30 (35 for Jump)         40,000,000
Electronics      CryTek Mk 5A (V.Advanced).+2 Dice Mod      5      4,000,000
                        
                        
Weapons   
   Hardpoint #1   Tripple Turrent/Popup (Beam, Missile, Sand)   3      4,000,000
   Hardpoint #2   Tripple Turrent/Popup (Beam, Missile, Sand)   3      4,000,000
                        
                        
Fuel         200 Tons               200   
Cargo         27 Tons                  27   
                        
6 Staterooms                        24      3,000,000
12 Low berths                        12      600,000
Extras      Fuel Scoops                  
      Fuel Processors                  2      100,000
      Repair Drones                  4      800,000
      Probe Drones (5)               1      500,000
      Escape Pods (6)                  3      600,000
      Ships Locker                  
Software      Manoeuver/0                  
      Library                  
      Intellect      Rating 10               1,000,000
      Jump Control/4      Rating 20               400,000
      Auto-Repair/1      Rating 10               5,000,000
      Fire Control/2      Rating 10               4,000,000
      Expert Astrogation Program/3      Rating 3         100,000
      Expert Engineering Program/3      Rating 3         100,000
Maintance Cost (Monthly)                        53,108
Life Support Cost (Monthly)                        13,200
Total Tonnage and Cost                     400      637,300,000


Edit cleaned up a bit if copy and pasted into txt file should display correct.

The only big changes from the Core rules = powerplant, engines mdrive 1/2 tonnage twice price.

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 Post subject:
PostPosted: Tue Nov 18, 2008 10:35 am 
Weasel

Joined: Thu Jun 26, 2008 11:11 am
Posts: 34
The Florian is a common garden variety 100 dTon Scout/Courier from the Classic Traveller LBBs:

100 dTons Streamlined hull, 4 staterooms, no low berths, Air/Raft, 3 tons cargo, Jump A (Jump-2), M-Drive A (2G), Power Plant A, Fuel: 40 dTons, Model 1bis computer. 1 hardpoint with double laser turret added. 1 Crew as pilot and engineer.
Costs 30.1 MCr (with the double laser turret) and takes 9 months to build.

...apparently.

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