dunderm wrote:
I don't know if playing online is something I would care to do. I tried playing chess online once, I could have sworn I was playing against a computer, they all seemed unbeatable. So much time to think about a move in advance, I guess. I always gave it a little thought, and made the move, like I normally would playing a "live" game. No use sweating gallons of water over a game, like the pros do, eh? But allowing players to think and brood over their next move? That just doesn't seem like Paranoia to me. Unless it's a totally straight game I guess. I haven't tried playing the game "straight" yet, and I'm not sure I would like it. I have Aftermath RPG or The Morrrow Project, or even Gamma World, if I want to play it straight. Online, I just don't know. I guess the only way to know is to play, right?
If run right, and things were kept intense, it might play to a good GMs favor. All that brooding, and second guessing yourself plays well into the game if the player is paranoid that his action may not work in his favor.
I guess this might be helped by keeping things as near death as possible. Zap might be rather fun this way. You can really crank up the insanity to balance the slow pace of the game.
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