Morning PsiTraveller,
PsiTraveller wrote: ↑Sat Feb 08, 2020 8:40 am
?? I get 202, and they are missing 2 tons from not adding 1 ton each fore the 2 pop up turrets. A turret is 1 ton, a pop up turret is 2 tons.
My calculation also returns 202 which includes the 2 Pop-up turrets listed without the additional tonnage for the pop-up mechanism. So far I've gotten to the core hull's software section so thank you for the heads up about the pop-up turret. The pop-up mounting adds 1 ton to a turret bring the turrets total to 2 ton. Adding the 2 tons brings the core hull from 202 to 204 tons.
I think that the candle flickered on after about twenty or thirty odd matches being struck. The four pods record sheets Hull blocks I think would be modified to have entries of Breakaway Hull (? tons) with 1 in the Tons column and 2,000,000 in the Cost (Cr) column.
A Cargo pod's cargo capacity drops to 43.5 tons, the Passenger pod's cargo capacity would be 8.5, a Medical pod's cargo capacity is 11 tons, remote mining pod's cargo capacity decreases to 21, and the fuel collection pod fuel capacity would be 41.5 tons.
Am I on the right track now?
I noticed that there may be another issue this one concerning the pod fuel tankage.
I have not gotten to the pods to calculate the weeks of operation. The cargo and passenger pods with 0.5 tons of fuel have an operational duration of 12 weeks. With the same 0.5 tons of fuel the medical and mining pods can only operate for 10 weeks. The fuel pod, per the original record sheet, has 42.5 tons of fuel and can operate for 12 weeks. Personally, I think the the fuel collected and processed in the fuel collection pod should be listed as cargo with the fuel tanks as 0.5 tons.
Checking HG 2e page 17/PDF page 18 under the Power Plant section is this entry: "Other power plants require fuel tankage to 10% of their size (rounding up, minimum 1 ton). This provides enough fuel for the power plant to operate for a month (four weeks). This can be extended further by increasing the fuel tankage for the power plant (so, doubling it will provide enough fuel for eight weeks, and so on)."
Technically, the cargo and passenger pods operational duration of 12 weeks should have 3 tons of fuel. The medical and mining pods duration of 10 weeks would need 2.5 tons of fuel. The fuel collection pod, per the record sheet, has 42.5 tons of fuel tank which following the text and I'm doing it correctly fives the pod an operational duration of 170 weeks.
In my soft cover HG 1e page 59 has a table at the bottom of the page for a fusion power plant listing the fuel tank requirement to operate for 2 weeks. There is an inset block that modifies the base fuel requirement for different operation times of less than the two week of operation on one ton of fuel.
Personally, I have disagreed with the small craft requirement of carrying a minimum of 1 ton of fuel that lasts for 4 weeks.
Dropping the minimum of 1 ton of fuel and keeping requirement that the power plant requires fuel tankage of 10% plant tonnage that lasts for 4 weeks a pods 2 ton power plant requires a minimum of 0.2 tons fuel tankage to operate for 4 weeks. Installing 0.5 tons of fuel tankage would give a pod an operational duration of 10 weeks. To get 12 weeks of operation, I think, would require 0.6 tons of fuel.
How far out in a field am I on this one?