I can be a little less cryptic now, it seems.
I expect to finish up Skandersvik (the 96-page campaign book that was supposed to be a simple Sword Worlds adventure) at the beginning of next week and begin work in earnest on Deepnight Revelation.
What, you expect me to tell you what that's about?
Okay then... it's about going beyond everything.
You'll have to wait and see what that means.
Deepnight Revelation
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- Banded Mongoose
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Re: Deepnight Revelation
You should go into the same level of detail as the kickstarter update - perhaps a tad more 

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- Banded Mongoose
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Re: Deepnight Revelation
Where's the fun in that?
Re: Deepnight Revelation
Does it use game mechanics from both Great Rift and the Naval Campaign books?
My published Traveller adventures on DriveThruRPG:
https://www.drivethrurpg.com/browse.php ... %20Griffen
https://www.drivethrurpg.com/browse.php ... %20Griffen
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- Banded Mongoose
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Re: Deepnight Revelation
If I told you that I'd kinda be confirming what it's about.
But, err, yes. Among other things.
But, err, yes. Among other things.
Re: Deepnight Revelation
Questions, questions!
1): Format, please. Is this:
A): Great Rift Adventure 4: Deepnight Revelation, the sequel of Great Rift Adventure 2 and the first 1000+ pages long adventure from Mongoose Publishing, or...
B): Deepnight Revelation Boxed Set, a multiple books (Aliens Book, Sector(s) Book, Adventure Book, etc.) campaign à la Pirates of Drinax?
2): As you said in a different thread: "I just do words". OK, do you have the words inside your head already? And what happens to your other projects hinted elsewhere in the site (I remember Gateway Sector Book right now, maybe others... ).
3): Core Rulebook, page 62, says you need a "Formidable (14+) Art (write) check (1D months, INT)" for "Writing the New Edition of Traveller", do you think this Really Big Project™ is even more difficult? Do you had this project on mind when you wrote Deepnight Endeavour?

1): Format, please. Is this:
A): Great Rift Adventure 4: Deepnight Revelation, the sequel of Great Rift Adventure 2 and the first 1000+ pages long adventure from Mongoose Publishing, or...
B): Deepnight Revelation Boxed Set, a multiple books (Aliens Book, Sector(s) Book, Adventure Book, etc.) campaign à la Pirates of Drinax?
2): As you said in a different thread: "I just do words". OK, do you have the words inside your head already? And what happens to your other projects hinted elsewhere in the site (I remember Gateway Sector Book right now, maybe others... ).
3): Core Rulebook, page 62, says you need a "Formidable (14+) Art (write) check (1D months, INT)" for "Writing the New Edition of Traveller", do you think this Really Big Project™ is even more difficult? Do you had this project on mind when you wrote Deepnight Endeavour?
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- Banded Mongoose
- Posts: 266
- Joined: Sun Aug 27, 2017 8:12 am
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Re: Deepnight Revelation
So many questions after a long day of fencing.
This is to be a campaign. Bigger than Drinax, I expect. It draws on the concepts hinted at in Deepnight Endeavour but it's not a sequel as such. More a related story.
I had big ideas whe I did Deepnight Endeavour but this is bigger than what I originally intended to do with the concept.
Other projects are at the whim of our Mongoosy lords and masters.
This is to be a campaign. Bigger than Drinax, I expect. It draws on the concepts hinted at in Deepnight Endeavour but it's not a sequel as such. More a related story.
I had big ideas whe I did Deepnight Endeavour but this is bigger than what I originally intended to do with the concept.
Other projects are at the whim of our Mongoosy lords and masters.
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