JTAS No 14, "Where No Woman Has Gone Before".Prime_Evil wrote: But the game does not mention the possibility of gender relations or sexual politics other than those that existed in contemporary Middle Class America.
Pith Helmets was 2300.
JTAS No 14, "Where No Woman Has Gone Before".Prime_Evil wrote: But the game does not mention the possibility of gender relations or sexual politics other than those that existed in contemporary Middle Class America.
How egalitarian is an Empire with a hereditary Aristocracy?Rick wrote:I think Prime_Evil sidestepped the issue entirely, hiro and Reynard hit the nail on the head when they showed that their is little (if any) gender bias - the government types may be matriarchal, patriarchal, gender-equal or any slight variation on those 3; but bear in mind, if a government type is either matriarchal or patriarchal, it will be bigoted and based on gender inequality.
Which is a good title for a NEW topic exploring the why's and wherefore's of the aristocracy of the 3I setting, but not really all that relevant to the topic at hand - if you create a new topic on that subject, I'll be happy to comment on it, just not here.Tom Kalbfus wrote:How egalitarian is an Empire with a hereditary Aristocracy?Rick wrote:I think Prime_Evil sidestepped the issue entirely, hiro and Reynard hit the nail on the head when they showed that their is little (if any) gender bias - the government types may be matriarchal, patriarchal, gender-equal or any slight variation on those 3; but bear in mind, if a government type is either matriarchal or patriarchal, it will be bigoted and based on gender inequality.
Funny that, I agreed with Prime_Evil, I think there is precious little representation for any but white men. I'm not gonna start some kind of media studies report to document how gender/race/sexuality are portrayed in Traveller but I agree with the gist that it reflects white middle class America. I don't think there was any deliberate policy, in all honesty I don't think it was thought about at all which I am OK with. It's just a game.Rick wrote:I think Prime_Evil sidestepped the issue entirely, hiro and Reynard hit the nail on the head
I think I can go one better - I can't name a single gender-specific (patriarchal/matriarchal, etc.) humanoid planetary society in the OTU at all. Not one. If anyone can find a clear example, I'd like to see it.I still can't name a matriarchal society in Traveller
Ask and you will be given ...Rick wrote: I think I can go one better - I can't name a single gender-specific (patriarchal/matriarchal, etc.) humanoid planetary society in the OTU at all. Not one. If anyone can find a clear example, I'd like to see it.
The psionics are also very much Norton's, and the merchant vibe owes quite a bit to Poul Anderson as well as Norton. Anderson's influence is seen elsewhere as well.dragoner wrote:Mora as well: http://wiki.travellerrpg.com/Mora_(world) It's a matriarchy, and Delphine, is also Duchess of the Spinward Marches.
The roots of the 3I can really be traced back to three writers: Psionics, Empire, and Jump Drive from Asimov; Feudal Technocracy, Nobles, and Adventurers from Piper; and Free Traders, MegaCorps, Ancients, and Frontier from Norton.
Sure, and Heinlein, Bradbury, Clarke, etc.; but the meat is in those big three. Note is that 1/3rd, is from a woman: Norton; and there was much unsaid as possible on purpose, in order to not be a bunch of white guys from Normal pontificating on race/gender politics, discretion being the better part of valor, as well as the example of Brunner's example of "Stand On Zanzibar" where he tried to be hip, late 60's style, and wound up dated and sort of racist.GypsyComet wrote:The psionics are also very much Norton's, and the merchant vibe owes quite a bit to Poul Anderson as well as Norton. Anderson's influence is seen elsewhere as well.dragoner wrote:Mora as well: http://wiki.travellerrpg.com/Mora_(world) It's a matriarchy, and Delphine, is also Duchess of the Spinward Marches.
The roots of the 3I can really be traced back to three writers: Psionics, Empire, and Jump Drive from Asimov; Feudal Technocracy, Nobles, and Adventurers from Piper; and Free Traders, MegaCorps, Ancients, and Frontier from Norton.
Traveller started as a melange sourced from more than those four authors, of course. You'll find a lot of Tubb, more than a little Chandler and Laumer, and bits of Schmitz, Harrison, and Bester.
As actually a Feudal Technocracy, I think it would be different from a medieval type, but the basic idea is that it is "men not laws" and in order to rule over vast distances. But there is a sort of sarcasm there that I don't think people get either, native to Chicago and it's region; Nielsen complained about it, as in that all adventurers were on the grift in CT.IanBruntlett wrote:
I am not a social sciences graduate so whilst I'm less than thrilled with a Feudal Society, having left AD&D2E behind me, I don't know what to replace it with.
Sorry, I am no longer into Traveller, and visit the forum only now and thenRick wrote:5 pages and NOW you come up with the examples of matriarchies? Sheesh, could've done with them a good few pages back!![]()
Maybe he just figured that since none of those listed cultures advanced beyond TL 2 (and MANY not even having the wheel_ without Anglo/European intervention, that it was a continuation of that? It was the 1970's after all.Reynard wrote:"There is little evidence of any Chinese, Indian, Middle Eastern, or African cultural influences. Negros, Asians, Hispanics,
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