Special Successes?

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Special Successes?

Postby Vortigern » Mon Jul 11, 2011 4:19 am

How greatly do people feel that the special success rules from BRP would alter the feel of the MRQII mechanics?

I think on everything other than combat it is fairly intuitive...

Yet the difference on combat could be much more profound? Thoughts from those of you who have done both perhaps?

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Postby RosenMcStern » Mon Jul 11, 2011 12:53 pm

It _could_ work. However, I would not recommend doing it. How the game is balanced is slightly different between the two, and you risk breaking something if you increase the chance of a success that "beats" anothter success. Especially in combat.
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Postby DamonJynx » Tue Jul 12, 2011 5:44 am

I agree with Rosen. The specials & crits in BRP combat are covered in Legend by Combat Maneuvers. I don't think the extra layer of complexity would add anything useful. And as you say, you can adjudicate specials for skills usage (unopposed) on a case-by-case basis.
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