Leviathan-class Merchant Cruiser

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Golan2072
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Leviathan-class Merchant Cruiser

Postby Golan2072 » Fri Aug 21, 2009 6:55 am

As my next campaign is going to use the setting outlined in CT's A4: Leviathan, I've designed (and re-imagined) the good ol' Leviathan using the MGT rules.

Note that ratings have double occupancy while officers get single staterooms.

Code: Select all

Leviathan-class Merchant Cruiser                            Tons    MCr

Hull                1800 tons               Hull 36         -       198
                    standard, self sealing  Structure 36
Armor               Crystaliron             rating 4        90      36
Jump Drive          Q                       Jump 3          80      150
Backup Jump Drive   M                       Jump 2          65      120
Maneuver Drive      Q                       3-G             29      60
Backup M-Drive      M                       2-G             23      48
Power Plant         Q                                       46      120
Backup Power Plant  M                                       37      96
Bridge                                                      40      9
Computer            Model/7fib              Rating 35       -       45
Backup Computer     Model/5fib              Rating 25       -       15
Electronics         V. Advanced Sensors     +2 DM           5       4
Backup Electronics  Military Sensors        +0 DM           2       1

Weapons             Hardpoints #1-6         Triple B.Lasers 6       24
                    Hardpoints #7-10  Fixed Triple Missiles 4       11

Fuel                660 tons                1J3 & 4 Weeks   660     -
Cargo               369.5 tons                              369.5   -
Magazine            10 tons                                 10      -
Staterooms          33                                      132     16.5
E. Low Berths       12                                      12      1.2

Extras              Ship's Locker                           -       -
                    Fuel Scoops                             -       1
                    33 Fuel Processors                      33      1.65
                    Armory                                  2       0.5
                    Conference Room                         4       0.5
                    Dedicated Medlab (4 patients)           12      2
                    Repair Drones                           18      3.6
                    25 Probe Drones                         5       2.5
                    Shuttle                                 95      33
                    Air/Raft                                4       0.275
                    Escape Pods                             16.5    3.3
Software            Library/0              rating/0         -       -
                    Intellect              rating/10        -       1
                    Jump Control/3         rating/15        -       0.3
                    Evade/2                rating/15        -       2
                    Fire Control/2         rating/10        -       4
                    Auto-Repair/1          rating/10        -       5
                    Security/3             rating/3         -       0.02
                    Maneuver/0             rating/0         -       -

9 Officers: Captain, Purses, Chief Pilot, Navigator, Chief Engineer, Medic, Chief Gunner, Chief Steward, Scientist
20 Ratings: 3 Pilots, 3 Engineers, 10 Gunners, 2 Stewards, 2 Small-Craft Crew
Passengers: 14 High

Maintenance Cost (Yearly): Cr1,015,345
Life Support Cost (monthly): Cr67,200

Total Tonnage and Cost                                      1,800   MCr1,015.345

Typical Construction Time   1,015 days (2.8 years)
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Postby Techno-Guru » Fri Aug 21, 2009 3:34 pm

Passenger Liner?
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Golan2072
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Postby Golan2072 » Fri Aug 21, 2009 4:07 pm

More of an exploratory trader than a passenger liner. Its main role is to explore new areas, find new markets and open new trade routes; it would make a poor liner (only 14 passengers for a 1,800-ton ship) because it is geared for exploration first and serious passenger traffic second.
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Postby Techno-Guru » Fri Aug 21, 2009 4:18 pm

Ah, thanks for pointing that out. Missed the stats on the sensors. I was going to mention that the hull tonnage sounded pretty good for a light or medium freighter except for the hold size but... yeah I missed that.
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Postby Jame Rowe » Fri Aug 21, 2009 4:20 pm

I'm still not that fond of Traveller's construction times: if your typical port can construct a Tigress, they should be able to churn out something like the Leviathan in less than a year.
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