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PostPosted: Sat Dec 10, 2005 12:30 am 
Duck-Billed Mongoose

Joined: Tue Jan 13, 2004 4:21 pm
Posts: 1559
Location: Ruins of Mega-City Two
UFO is actually available on the same site. It had two names though. On one side of the Atlantic, it was called UFO Defense, and the other called it UFO: Enemy Unknown. They are the same game though.

Here is the link:
http://www.abandonia.com/games/en/38/UFOEnemyUnknown.htm

Also, if I don't get this for Christmas, I'm planning on picking up the recently released UFO: Aftershock, a very simular game. The game is developed by different people, and they did release the problematic UFO:Aftermath a couple of years back, but from what I've heard, UFO Aftershock fixes all the complaints and added plenty of good stuff. Here is a link for more info:

http://www.ufo-aftershock.com/pages/hq.html

Arabin


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 Post subject: YES PLEASE
PostPosted: Tue Feb 21, 2006 11:28 am 
Cub

Joined: Tue Feb 21, 2006 11:18 am
Posts: 2
Location: Sydney Australia
I know I would gladly buy this series. Loved the orignal game UFO enemy unknown, and the sequel X-COM Terror from the Deep. Also Actually loved Aftermath but was disappointed with aftershock.

BUt i digress, Mongoose PLEASE PLEASE try and get this and produce it. I know you will do a great job on it.


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PostPosted: Fri Feb 24, 2006 12:18 am 
Cosmic Mongoose

Joined: Thu Aug 21, 2003 12:41 pm
Posts: 2723
Location: Englands Dreaming
I've been playing Aftershock and whilst its not a patch on X-Com/Terror/Apocolypse (it has much more in common with the later) its pretty much the next best thing.

Though I am not very far in, and a huge UFO is headed my way....

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PostPosted: Fri Feb 24, 2006 9:04 am 
Shrew

Joined: Wed Sep 24, 2003 12:25 pm
Posts: 11
Location: Switzerland
For the other x-com fans out there look at: http://ufo.myexp.de/?id=about
It is quite amazing what they did with the quake2 engine. Moreover it is freeware!

I do not need an x-com rpg but more a x-com like rpg. Frankly, even if the story of x-com is good I do not think there is enough to make an rpg about it. Also it means aquiring the right for a licence. I agree that X-Com name is quite magic and have a some potential. However, I will more appreciate a rpg based of x-com style than one based on x-com only. Something more in the line of generic setting from Mongoose OGL line: tactical squad actions, struggle and research to fight overhelming aliens forces. I think that such a book could be used to make a bridge between rpg games and miniatures games. For instance between SST rpg and SST minis or Babylon 5 rpg and skirmish gropos set during dilgar or minbari war.

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 Post subject: Yes!
PostPosted: Wed Aug 23, 2006 12:35 am 
Shrew

Joined: Wed Aug 23, 2006 12:33 am
Posts: 17
An X-Com RPG is one of the very few things I would buy sight unseen.

Kersus


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PostPosted: Wed Aug 23, 2006 12:46 am 
Cosmic Mongoose

Joined: Wed Sep 28, 2005 10:24 pm
Posts: 3955
Location: Wretched Hive of Scum and Villainy. AKA Yeovil
There IS an XCom table top game out there. I have no idea of a link or anything but Ive seen it played ages ago. Looked pretty fun too :)

Edit: Found it :D (think its the same one anyway) http://babylon.alphacomplex.org/~xcom/

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 Post subject:
PostPosted: Tue Sep 05, 2006 6:44 am 
Stoat

Joined: Mon Aug 29, 2005 6:30 pm
Posts: 67
Location: Vantaa, Finland
Well I liked from X-Com games and they had little RPG element in it so why not full blooded X-Com RPG? I see no reason why it could not work.

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PostPosted: Tue Sep 05, 2006 1:34 pm 
Duck-Billed Mongoose

Joined: Sat May 21, 2005 3:02 am
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Location: Cincinnati, Ohio. Where pigs fly but turkeys don't
X-Com would rock my world.

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PostPosted: Wed Sep 06, 2006 12:25 am 
Cosmic Mongoose

Joined: Wed Sep 28, 2005 10:24 pm
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Location: Wretched Hive of Scum and Villainy. AKA Yeovil
On a vagueley related note, Ive since picked up UFO Aftershock and can confirm that it is both an excellent game and a HUGE improvement on Aftermath. Its still not as good as UFO Enemy Unknown or Terror From the Deep but thats like saying a McLaren F1 isnt as fast as the Space Shuttle. Some things are just in a legue of their own :P

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 Post subject:
PostPosted: Sat Oct 21, 2006 3:21 pm 
Greater Spotted Mongoose

Joined: Mon Aug 18, 2003 6:22 pm
Posts: 1224
Location: Sheffield, SYorks, UK
Locutus9956 wrote:
On a vagueley related note, Ive since picked up UFO Aftershock and can confirm that it is both an excellent game and a HUGE improvement on Aftermath. Its still not as good as UFO Enemy Unknown or Terror From the Deep but thats like saying a McLaren F1 isnt as fast as the Space Shuttle. Some things are just in a legue of their own :P


Afterlight the next one to come out sounds like it will be interesting if streamlined feasturewise, though Altar keep removing RPG elements, which is beginning to annoy..they dont seemt o listen to the very people that made the Xcom games a success that much (i.e the people who BOUGHT them). I guess they need to eventually fall flat on thier faces before they start paying attention again.

Still a nice non CRPG X-Com RPG would be good, genre is ripe for adventure.

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 Post subject:
PostPosted: Thu Jan 04, 2007 6:14 pm 
Lesser Spotted Mongoose

Joined: Thu Oct 21, 2004 8:50 am
Posts: 575
I`m going to mix BF and SST ADVENTURE GAME into one game system, and use it for many ideas ie/

zombies
xcom
halo
aliens
gears of war
ghost recon /rainbow

etc, etc...

I will work on some stats for aliens and weapons, and see where i can post it for you to read, and of course input.
Once we are happy with the forces, we can work on a system for humans to roll before each mission / month to see if they understand alien tech and can then make they own stuff...

Wish me luck i`m going in.

If you wish to help, read basic evo rules, and the bits in the new S&P 40, AND let you mind take over....
Alan


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 Post subject:
PostPosted: Tue Jan 23, 2007 8:24 pm 
Banded Mongoose

Joined: Tue Jan 03, 2006 4:37 pm
Posts: 284
Location: You have always been here.
I've run an X-COM campaign based on d20 modern (prior to the release of d20 Future). It came out really well. I still have my material somewhere.

As for a minis game. I think something akin to Games Workshop's Necromunda would work really well for it. I'd have to demand a full plastic line though, cuz otherwise re-equipping is a pain in the butt for minis. Heck, for coolness factor, make 'em 30mm or 40mm scale minis so we got room to fully detail out individual squad members or pet aliens.

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 Post subject:
PostPosted: Sun Jul 22, 2007 9:38 pm 
Greater Spotted Mongoose

Joined: Mon Aug 18, 2003 6:22 pm
Posts: 1224
Location: Sheffield, SYorks, UK
Gratiuitous Bumpage

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MI Forward Reconnaissance, The Wolf Pack
Mongooses "Old Man" of Playtesting
completed playtests #130!
Gaming since 1980


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 Post subject:
PostPosted: Tue Jul 31, 2007 11:17 pm 
Mongoose

Joined: Sun Jun 10, 2007 3:54 am
Posts: 117
I have to say I would also just love a decent x-com rpg. The potential is fantastic. Very gritty and hard nosed combat though I guess its, in a way, playing x files from the smoking man's point of view.


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 Post subject:
PostPosted: Wed Oct 08, 2008 5:38 pm 
Shrew

Joined: Wed Aug 23, 2006 12:33 am
Posts: 17
Have you tried UFO: Extraterrestrials. It's so very close to the original game.

I still throw my support behind an X-Com RPG!

K

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