Cleanup Duty

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Cleanup Duty

Postby alex_greene » Fri Aug 08, 2014 9:30 am

This article suggested a whole scenario for Citizen players:-

Cleanup Duty

Patron: Awama Akizanes, Station Manager, Sierra Bravo 330
Citizen, Corporate
Required Skills: Zero-G
Required Equipment: Ship

Player’s Information
Awama Akizanes runs the Highport station Sierra Bravo 330, a station which boasts a ship repair facility that is the envy of the subsector. The characters' ship is in dock undergoing its routine annual maintenance and having some of its systems, damaged in recent space battles, repaired.

Costs are high, and Awama knows that every ship owner is after a way of reducing costs without, hopefully, cutting corners - so once in a while, when he spots a crew who look like hard workers, he offers them this job.

Space debris orbiting the homeworld can sometimes become a menace. While the players' ship is being fixed, they can take out one of the station's small fleet of Scrubbers - a 200 ton system spacecraft fitted with a 1-thrust M-drive and power plant rated 1. Scrubbers are periodically sent out to clean up orbital space of junk, snag dead satellites and retrieve whatever they can, from bits of spent casing to errant toolkits and the occasional intact satellite - for which they can claim salvage, if they haven't actually been assigned to collect it. If they can spend a week in the cramped confines of Scrubber 8334 without being driven insane by the tedium, Awama will waive their maintenance and berthing fees - and only take 10% off any profit they can make from salvage.

Referee's Information

There is actually a lot of money to be made from salvaging.

Roll 1D for each day of active salvaging:-

1 - Assigned to pick up a dead satellite. 1D hours to rendezvous; 10-60 minutes to bring into hold.
2 - General debris collection. Zero-G to go out and clean the scrubber nets. 10-60 minutes. 1D x Cr100 earned per player per 10 minutes of picking out debris from the titanium-carbon fibre mesh.
3 - Errant Equipment: An equipment kit from a botched previous EVA lands in the nets. Worth Cr1,000 easy.
4 - Parts Swap: Assigned to replace parts and refuel the Liquid Helium reserve of Orbital Observatory X-332317. Parts replaced are damaged, worthless: but the players find that the local University will upgrade their ship's software for free as payment on their return [on a reroll, treat as 1, but the crew gets a retrieval bonus of 2D x Cr500 between them].
5 - Jackpot: an unlisted zombie satellite, 1D tons. Pilot skill required to chase it down; 10-60 minutes; Difficult(-2). Zero-G required to go EVA to manually deactivate the satellite. As salvage, it is worth 1D x Cr10,000.
6 - Rescue: A female Citizen has become detached from her umbilical, and is spiralling out into the void. Pilot to send the ship after her, or Zero-G to go EVA after her. No, she cannot be claimed as salvage. Her name, however, is Maali Akizanes and she is Awama's daughter. For their brave rescue attempt, the characters' maintenance fees and berthing costs at Sierra Bravo 330 will be waived forever. [Referee: This can only occur once. On a reroll of 6, treat it as a result of 5 instead]


Roll 1D:-

1 - A rival takes advantage of the players' distraction to sneak aboard their ship and sabotage the ship's systems. 1D:- 1: Pilot station; 2: Astrogator; 3: Computer; 4: Life support; 5: M-Drive; 6: Ship's weapons. The rival will only get to sabotage one system, but in a critical scene such as a space chase scene, the rival can shut down that affected system for 1D space combat turns (requires a roll on an appropriate Engineering speciality once per turn to isolate and deactivate the sabotage).
2 - While the players are away, another of Awami's daughters, the fragrant but somewhat wayward and rebellious Mahdiyah Akizanes, boards their ship as a stowaway. She is only discovered once the players are underway again.
3 - The players are caught in the middle of a pitch war between two rival commercial salvaging firms, who have both staked the same claim on an errant zombie weather satellite. The players have only the weapons they have brought with them; Scrubber 8334 is only armed with a single pulse laser turret to ionise loose fragments they cannot retrieve - a plinking laser.
4 - A free trader has just exited from a misjump, out of control, its trajectory wild. The players are the closest vessel to the ship, and they will need every ounce of Pilot skill to match trajectories, board the ship and stabilise it into orbit. The trader's crew are alive but unconscious, knocked out by some phenomenon which struck them when they misjumped.
5 - As 4, but the trader has been commandeered by hijackers, and they have accidentally disabled all ship's Bridge functions. The players will have to fight the hijackers and restore functionality to the Bridge so the trader's crew can stabilise her trajectory.
6 - An old satellite, sent out in advance of the homeworld 30 years ago to record solar activity, has inched ahead of the homeworld year on year. Now it has lapped the homeworld and it is coming home, its memory banks filled with historical solar data. This is the retrieval mission of a lifetime: a real career maker, with journalists from around the system watching. And Scrubber 8334 is the only vessel in the vicinity capable of picking it up.
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Re: Cleanup Duty

Postby Jacqual » Fri Aug 08, 2014 9:53 am

OMG that post magically became a PDF on my harddrive, it must be made from some super hi tech thingamajig for that to happen.
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Re: Cleanup Duty

Postby Jeffrywith1e » Sat Aug 23, 2014 1:31 pm

There was an anime based on a similar premise called Planetes. It was rather good.
The story of Planetes follows the crew of the DS-12 "Toy Box" of the Space Debris Section, a unit of Technora Corporation. Debris Section's purpose is to prevent the damage or destruction of satellites, space stations and spacecraft from collision with debris in Earth's and the Moon's orbits. They use a number of methods to dispose of the debris (mainly by burning it via atmospheric reentry or through salvage), accomplished through the use of EVA suits.
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Re: Cleanup Duty

Postby FraNe91 » Sun Aug 24, 2014 12:47 pm

Thanks! This is very good!
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