Solomani Confederation (Military)

Discuss the Traveller RPG and its many settings
Condottiere
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Re: Solomani Confederation (Military)

Postby Condottiere » Wed Mar 28, 2018 8:17 pm

. Purity
.. reconnaissance frigate
.. 1'000 tonnes
... one module
.... technological level thirteen
.... four parsecs
.... 105 tonnes
.... four thousand parsec tonnes
.... 157.5 megacredits
. Kormoran
.. commerce raider
.. 2'000 tonnes
... two modules
.... technological level thirteen
.... four parsecs
.... 105 tonnes
.... eight thousand parsec tonnes
.... 157.5 megacredits
. Dingir
.. deep strike destroyer
.. 5'600 tonnes
... five modules
.... technological level fourteen
.... five parsecs
.... 105 tonnes
.... twenty eight thousand parsec tonnes
.... 157.5 megacredits
Condottiere
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Re: Solomani Confederation (Military)

Postby Condottiere » Thu Mar 29, 2018 12:36 pm

Confederation Navy: Standard Jump Drives

. Victory
.. 2' 505 tonnes
.. 100' 000 parsec tonnes
.. eight engineering specialists constant supervision during operation
. wassup
.. 315 tonnes
.. 12'400 parsec tonnes
.. one engineering specialist constant supervision during operation
. Purity
.. 105 tonnes
.. 4'000 parsec tonnes
.. one engineer constant supervision during operation
. Courier
.. 35 tonnes
.. 1'200 parsec tonnes
.. an engineer keeping an eye on it during operation
Condottiere
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Re: Solomani Confederation (Military)

Postby Condottiere » Fri Mar 30, 2018 12:41 pm

Confederation Navy: The Evolution of the Fleet Squadron

A Fleet Squadron normally comprises two Battlecruisers, one Heavy or Strike Cruiser, one Pocket Carrier or Light Cruiser and six destroyers of varying types. The support ships will usually comprise two fleet tankers, two fleet tenders, six frigates, two to three fleet couriers and one to two fleet scouts. A typical Fleet Squadron will have a total of sixteen fighting ships and eight support ships.

This is the equivalent of the Imperial Battle Squadron. Following Solomani Rim War experience those in the marches are built around battleships plus a screen of light escorts intended mainly for scouting. Tanker and courier units are attached. A typical squadron has six battleships, twelve escorts, two tankers, two tenders and six fleet couriers. Solomani escorts are generally smaller than their Imperial equivalents and will rarely play a significant role in the battle line.


The way I see it, the reinforced Fleet Squadrons performed considerably better with four line of battle units than with two; the Confederation Navy doubled down on that, and reorganized them into three divisions with two capital ships each, commanded by a commodore, under the overall command of a rear admiral.

I'd add an additional tanker and tender, allowing each division to operate away from the Fleet Squadron; I don't think the fleet couriers would be seconded to scouting or reconnaissance, being too busy keeping the lines of communication open to neighbouring commands and Fleet Headquarters.

Since the fast fleet tankers and tenders have the same performance as the warships, they don't need an escort against opportunistic raiders, and the capital ships should be able to take care of themselves, leaving the escorts to perform the scouting and picketing duties.

The light cruisers seem tasked as destroyer leaders; I think one reason there isn't a need for them is that the escorts tend to get split up, and control would go to the nearest commodore. I expect that the escorts get loosely organized into two ship divisions commanded by the senior captain.

The surplus support ships would probably be gathered in a separate Logistics Squadron.

The cruisers are a mystery. The ones that haven't been donated to planetary navies and client states, probably are attached to Fleet Headquarters and/or are independent commands; though you don't even have a separate squadron for administrative purposes, so it would imply the numbers aren't large enough to bother.

It's quite possible that all the cruisers from the Rim War have been decommissioned, and the newer ones are tasked for missions that deploying a Fleet Squadron would be overkill.
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Re: Solomani Confederation (Military)

Postby Condottiere » Sun Apr 01, 2018 11:38 pm

Confederation Navy: Standard Power Plants

. Victory
.. 3'150 tonnes
.. ten engineering specialists (level one power plant) constant supervision during operation supervised by a level two power plant officer
. wassup
.. 315 tonnes
.. one engineering specialist (level one power plant) constant supervision during operation
. Purity
.. 105 tonnes
.. one engineer constant supervision during operation
. Courier
.. 35 tonnes
.. an engineer keeping an eye on it during operation
, Striker
.. 1 tonne
. Comments
.. it's the volume that matters, not the output
.. unlike drives, you can have any number and sizes of power plants, though not all of them may be on the same grid
.. I think it was Striker that emphasized fourteen cubic metres as optimal economies of scale
Condottiere
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Re: Solomani Confederation (Military)

Postby Condottiere » Tue Apr 03, 2018 9:13 am

Confederation Navy: Standard Gravitic Manoeuvre Drives

. Victory
.. 3'150 tonnes
.. 315'000 tonnes thrust
.. ten engineering specialists (level one manoeuvre drive) constant supervision during operation supervised by a level two manoeuvre drive officer
. wassup
.. 315 tonnes
.. 31'500 tonnes thrust
.. one engineering specialist (level one manoevre) constant supervision during operation
. Purity
.. 105 tonnes
.. 10'500 tonnes thrust
.. one engineer constant supervision during operation
. Courier
.. 35 tonnes
.. 3'500 tonnes thrust
.. an engineer keeping an eye on it during operation
, Lighter
.. 0.1 tonne
.. 10 tonnes thrust
. Comments
.. it's a little vague how many modules you'd be allowed to cluster; synchronization would be less of an issue compared to jump drives, it's more on the limitation of velocity increases
.. can you build a smaller module than one tenth of a tonne?; definitely with tweaks, a little hazy for other circumstances like orbital stabilization which probably would be twenty five kilogrammes for a ten tonne satellite
.. especially for the larger engines, they're sized to optimally utilize crew ratios, specifically military ones if you assume three shifts
.. commercial Confederation operators probably have their own favourite sizes, but I suspect everyone standardizes with the larger military ones
Condottiere
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Re: Solomani Confederation (Military)

Postby Condottiere » Thu Apr 05, 2018 12:15 am

Confederation Navy: Marathon class Solomani Fleet Courier

The Type SX fleet courier is designed to carry news orders, messages, vital packets and reports between Solomani Confederation Navy bases, task forces and headquarters. It also serves as a personal transport for senior officers travelling between commands and for SolSec agents who require fast interstellar transport. SolSec also uses its own fleet couriers to transmit monitor reports and other sensitive information, especially on the military. As fleet couriers often transport high-ranking officials, their interiors are
designed to be somewhat more comfortable than ordinary naval vessels of their size.

The Marathon class fleet courier entered service in 1071. It is a TL 14 design built by Solomani Military Industries, a commercial division of the Confederation Navy. It replaced the earlier TL 13 Columbus design used during the Solomani Rim War. Improvements include a quicker-cycling jump drive, better atmospheric mobility and superior control interface. Several dozen of the older Columbus class fleet couriers continue in service.

The fleet courier’s typical crew consists of a pilot, navigator, engineer, medic and two gunners. With this crew it will carry one passenger, although it may carry more passengers if the crew accept; double occupancy. The fleet courier is sometimes lent to worthy retired senior SolSec or Solomani Party officials to enable them to support Solomani Cause in an unofficial capacity.
Ships in Confederation service are named after famous races, couriers, riders, messengers or fast runners, such as Hermes, Sybil Luddington, Paul Revere or Raramuri.

. Hull
.. 200 tons
.. Streamlined
.. Armour
... Bonded Superdense
... 6 points
.. Self Sealing
.. Aerofins
.. Fuel Scoops
. Engineering
.. Jump Drive
... factor C
... 3 parsecs
... fast cycle
.. Manoeuvre Drive
... factor C
... 3 thrust
.. Power Plant
... factor C
. Controls
.. bridge
... holographic
... computer
.... model 2 bis
... electronics
.... basic military
..... dice modifier
...... +0
. Armaments
.. triple turret
... two sets
... beam laser
. Fuel
.. 72 tonnes
... factor three parsec jump
... four weeks of operation
. Cargo
.. 11 tonnes
. Accommodations
.. staterooms
... 7
.. luxuries
... 1
Ship’s Locker — —
. Spacecraft
.. launch
... 20 tonnes
. Software
.. Manoeuvre/0
.. Fire Control/2
.. Evade/1
.. Jump Control/3
.. Library/0
Condottiere
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Re: Solomani Confederation (Military)

Postby Condottiere » Thu Apr 05, 2018 9:23 pm

Confederation Navy: Marathon class Solomani Fleet Courier

Image

Image

Nicknamed Dory, finding Dory is slang in the Confederation Navy for locating a ride home.
Condottiere
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Re: Solomani Confederation (Military)

Postby Condottiere » Sun Apr 08, 2018 11:35 am

Confederation Navy: Marathon class Solomani Fleet Courier

1. It's a legacy design

2. If it were technological level twelve, yes, those are realistic performances, maybe at thirteen, but certainly not at fourteen.

3. Fleet designator implies it can keep up with the primary fleet formations, which would be at least four. However, the Confederation is already being outpaced by the Imperium factor six couriers, which means that at a minimum they would need factor fives.

4. The Marathon class was probably earmarked as an improvement on the Suleiman class.

5. At best, these work as the last mile connector off the Confederation Navy's Express Boat routes.

6. I'm pretty sure that you could stuff that performance in to a hundred tonne hull; maybe not eleven tonnes of cargo, a twenty tonne launch and seven staterooms; however, the vessel would act as it's own launch, and the Solomani are renowned for squeezing into tight spaces.
Condottiere
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Re: Solomani Confederation (Military)

Postby Condottiere » Mon Apr 09, 2018 9:29 pm

Confederation Navy: Marathon class Solomani Fleet Courier

Let's see if we can make an improved Suleiman.

Ten tonne bridge, twelve and a half tonne jump drive, three tonne manoeuvre drive, four tonne fusion power plant for sixty scotts; thirty one tonnes of fuel. Seventy and a half tonnes.

Two tonne military Grade sensors, fuel scoop, one tonne fuel processor, probe drones five for a tonne, computer/ten/bis. Four tonnes.
-
Six tonne workshop, four staterooms, one tonne turret. Eleven tonnes.

Cargo fourteen and a half tonnes: air/raft for four tonne, in theory a two tonne airlock, five tonnes of aerofoils

One guy could operate it.
Condottiere
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Re: Solomani Confederation (Military)

Postby Condottiere » Fri Apr 20, 2018 11:53 pm

Confederation Navy: Marathon class Solomani Fleet Courier

That would be one four tonne stateroom.

You could make it twenty nine and a half tonnes modular.

That means that the engineering and fuel would be fixed, but that the module could be pre arranged into any suitable configuration.

Or twenty four and a half, if you keep the aerofoils, making it highly suitable to land in an atmosphere.

Sort of perfect for point to point.

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