Ship Design Philosophy

Discuss the Traveller RPG and its many settings
Old School
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Re: Ship Design Philosophy

Postby Old School » Sun Aug 16, 2020 12:38 pm

Yeah, a fighter cockpit would be pretty rank after a week.
Condottiere
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Re: Ship Design Philosophy

Postby Condottiere » Sun Aug 16, 2020 10:16 pm

Spacecraft: 10 Features You Want In a Starfighter | Star Wars

If you're in the market for a new starfighter it can be a pretty confusing experience, today's we breakdown 10 things you want to look for when choosing that first fighter.

https://www.youtube.com/watch?v=AMasWSgWfLo



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1. Large, complex heavy and expensive, but mostly default minimum ten tonnes, and a hundred tonne hull.

2. Environmentally appropriate hull.

3. Which pilot wants minimal life support?

4. Horse power, purebred.

5. Navigator/engineer/repair drone.

6. Rate of fire.

7. Ordnance.

8. Protection.

9. Early Warning And Control.

10. Separate weapons officer.
Condottiere
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Re: Ship Design Philosophy

Postby Condottiere » Mon Aug 17, 2020 9:11 pm

Starships: The Sojourn: Tripathia Class Ship of the Line - Ship Breakdown

THE SOJOURN - AN ORIGINAL SCI-FI AUDIO DRAMA:

https://www.youtube.com/watch?v=DYnD8FQcfuU



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1. Has to be modular construction.

2. Probably the equivalent of an Elemental class cruiser.

3. Retractable sponson batteries.

4. Bowchasers, sternchasers.

5. A little sceptical on the air wing.

6. Centrifugal retractable accommodation modules.
Condottiere
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Re: Ship Design Philosophy

Postby Condottiere » Tue Aug 18, 2020 11:24 pm

Spaceships: The Expanse's Anti-Piracy Pirate Gunship

Today we continue our series covering the ships of The Expanse. The OPAS Tynan is Klaes Ashford's anti-piracy gunship mancave!

https://www.youtube.com/watch?v=35ZNXoAd4u8



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1. I'm thinking more patrol ship.

2. Gamer chairs.
Condottiere
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Re: Ship Design Philosophy

Postby Condottiere » Thu Aug 20, 2020 9:16 pm

Spaceships: Armaments and R-23M Kartech: The Only Space Cannon Ever Made

Set your phasers to stun, and program your Xxcha GPS for Mecatol Rex. Today, we're not just talking about weapons... WE'RE TALKING SPACE CANNONS, BABY.

https://www.youtube.com/watch?v=OD7RBMdTLQs



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Recoil, apparently.
Condottiere
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Re: Ship Design Philosophy

Postby Condottiere » Fri Aug 21, 2020 2:09 pm

Inspiration: Sci-Fi Short Film “The OceanMaker" | DUST

After the seas have disappeared, a courageous pilot fights against vicious sky pirates for control of the last remaining source of water: the clouds.

"The OceanMaker" by Lucas Martell

https://www.youtube.com/watch?v=uWCGK4nneeU


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They're skimming something, though you'd have to presume fuel is more available than water.

Or water is fuel.
Condottiere
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Re: Ship Design Philosophy

Postby Condottiere » Sun Aug 23, 2020 4:32 pm

Starships: 10 Features To Look For When Purchasing a Second Hand Freighter

When in the market for a second hand freighter, there are a lot of things to look out for... here's a guide to ten things that you want in a good smuggling vessel.

https://www.youtube.com/watch?v=u5ZN-Te7AQA



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1. One shot jump drive; expensive; engineer.

2. Usually in the fuel tanks.

3. You can't run, so that leaves hiding, or ...

4. Laser turrets.

5. Ordnance.

6. Armour plating.

7. Spaced armour?

8. Hack Your Ride.

9. Shuttle sock puppet.

10. Jump, thrust, performance's still a bust.
Condottiere
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Re: Ship Design Philosophy

Postby Condottiere » Mon Aug 24, 2020 8:21 pm

Starships: Engineering, and Accelerating while Jumping

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1. Jumping has taken place for millenia.

2. If sublight acceleration while underway was problematic, if would have been reported by now.

3. Image

Acceleration creates pseudo gravitational effects for passengers onboard.

4. As such, if inertial compensation and onboard artificial gravity were turned off, this pseudo gravitational effect will be felt.

5. Therefore, non gravitated hulls under constant acceleration while jumping will create onboard gravity in the direction of acceleration.

6. Safest would be using a manoeuvre drive.

7. It's possible that using a reactionary rocket will blow out the jump bubble.

8. If the jump bubble can be blown out, it's possible that the starship will drop out of warp, prematurely.
Sigtrygg
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Re: Ship Design Philosophy

Postby Sigtrygg » Tue Aug 25, 2020 10:39 am

Gravitic technology based maneuver drives do not work in jump space. You have to use a reaction drive to accelerate in jump space.
Condottiere
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Re: Ship Design Philosophy

Postby Condottiere » Tue Aug 25, 2020 9:00 pm

I must have missed or forgotten that part.

Where will I find it again?
Sigtrygg
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Re: Ship Design Philosophy

Postby Sigtrygg » Tue Aug 25, 2020 9:07 pm

All the usual places - MWM Jump Space article and T5.
Condottiere
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Re: Ship Design Philosophy

Postby Condottiere » Thu Nov 05, 2020 3:05 am

Inspiration: Axanar is Coming! - The New Trailer!

This new 8 minute + trailer, features behind the scenes and new footage not seen yet!

https://www.youtube.com/watch?v=mxcYz_G0ERo



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Condottiere
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Re: Ship Design Philosophy

Postby Condottiere » Sat Nov 07, 2020 2:32 pm

Spacecraft: Hulls and Minimum Tonnage

1. In theory, the minimum tonnage would be linked to hull points.

2. In other words, as long as a hull has one full hull point, it would be a spacecraft, and can be designed using High Guard.

3. If you can't squeeze in one hull point, that isn't a spacecraft, and probably would need to be designed using a vehicle template.

4. And then we get to stuff like reconnaissance drones, missiles and torpedoes; I'll guess these are the type of space going craft that you'll just have to overlook, though if I recall correctly, torpedoes used to weigh in at two and a half tonnes, which would default to one hull point.

5. So, using this as a basis, you suddenly have a new concept, space vehicle.
Condottiere
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Re: Ship Design Philosophy

Postby Condottiere » Mon Nov 09, 2020 10:22 pm

Inspiration: Complete Guide To Starship: Falcon 9 VS Starship. What's new? What's different?

SpaceX is taking everything up a notch with Starship. This thing is the ultimate challenge in aerospace engineering, a FULLY and rapidly reusable super heavy lift launch vehicle, capable of taking 150 metric tonnes to low Earth orbit.

But Starship’s ultimate goal goes way beyond just terrestrial orbital ambitions, Starship is the first vehicle designed to actually take human beings to Mars and back again.

In order to achieve this absolutely bonkers goal, SpaceX has had to employ a litany of new technologies, use new materials, develop the most advanced rocket engines ever made and come up with some wild ideas that have never been tried before… and maybe for good reason.

So today I wanted to go over all of these new technologies and compare it to SpaceX’s Falcon 9 and Falcon Heavy to help point out what things are new, what things are different and what they’ve learned from the Falcon family that will apply to Starship in order to really understand just how ambitious this project is.

We won’t be just scratching the surface here, in fact we’ll actually be taking you inside the rockets and showing you basically every single part and going over all of them with a fine tooth comb so you can learn as much as possible and have a definitive guide to Starship.

https://www.youtube.com/watch?v=-8p2JDT ... IA&index=2



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1. I like multi engines.

2. Also, apparently modular.

3. Air bubbles destroy engines.

4. Advanced reaction rocket with twenty percent fuel efficiency?

5. Go bigger.

6. Stainless steel, with heat resistant tiles.

7. Solar panelling.

8. Zero point one percent cost of annual maintenance?

9. Homing pigeon.

10. Plasma shield for ortillery in atmosphere?

11. Hover slam or suicide burn.

12. Shorter burn with overclocked engines?

13. Reentry heat equals speed cubed.

14. Belly flop descent.

15. Heat shield tile hexagons.

16. Tail sitter.
Condottiere
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Re: Ship Design Philosophy

Postby Condottiere » Tue Nov 10, 2020 10:51 pm

Inspiration: Why The Bombs in Star Wars: The Last Jedi Make Perfect Sense

Spacedock explains rudimentary physics to Star Wars fans.

https://www.youtube.com/watch?v=3qkkIN47SME



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Next up, why the bombers' closing speed is a crawl, and why the siege dreadnought just didn't ram them.
Condottiere
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Re: Ship Design Philosophy

Postby Condottiere » Wed Nov 11, 2020 8:33 pm

Inspiration: The Expanse Ship that Started it All

We are back to covering the ships of The Expanse today! Next up, we take a step back to the beginning and discuss the Canterbury, that old dilapidated ice hauler.

https://www.youtube.com/watch?v=U_4mkmSU9TE



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1. Does open cargo bay count towards volume?

2. Euthanasia?

3. Point defence system requirement.

4. Steam propellant system?
Condottiere
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Re: Ship Design Philosophy

Postby Condottiere » Wed Nov 11, 2020 8:33 pm

Inspiration: The Expanse Ship that Started it All

We are back to covering the ships of The Expanse today! Next up, we take a step back to the beginning and discuss the Canterbury, that old dilapidated ice hauler.

https://www.youtube.com/watch?v=U_4mkmSU9TE



Image


1. Does open cargo bay count towards volume?

2. Euthanasia?

3. Point defence system requirement.

4. Steam propellant system?
Condottiere
Warlord Mongoose
Posts: 8479
Joined: Mon Sep 23, 2013 8:23 pm

Re: Ship Design Philosophy

Postby Condottiere » Thu Nov 12, 2020 9:29 pm

Inspiration: 8 Features that Make Belter Ships Unique | The Expanse

Traversing the void can be a dangerous task for spacefarers. Sometimes you wake up on a ship and have no idea whose flag you're flying under. Today, we break down some clues you can look out for to determine whether or not your on a Belter vessel in such a situation.

https://www.youtube.com/watch?v=wGGdetJg1XE



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1. Check location of airlocks.

2. Spaceships are salvage.

3. Leadership to be determined.

4. Bubbling insurrection.

5. Armed democracy.

6. Instinctual piloting.

7. Everything is falling apart.


Beltalowdas are ...

VARGR !!!
Condottiere
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Re: Ship Design Philosophy

Postby Condottiere » Fri Nov 13, 2020 10:38 pm

Inspiration: The Expanse's Evil Asian Space Yacht Luxury Ship

Today we're back to covering the ships of The Expanse. Next up is Jules Pierre Mao's epic space yacht, the Guanshiyin.

https://www.youtube.com/watch?v=AvZ0AjjB_WM



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1. Volume is premium.

2. Needs better manual override.
Condottiere
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Re: Ship Design Philosophy

Postby Condottiere » Sat Nov 14, 2020 8:59 pm

Inspiration: The Mandalorian Episode Eleven The Heiress Gozanti Class Cruiser

The Imperial Gozanti-class cruiser[2] was a 64-meter long starship that[4] served as a light cruiser.[3] It was a modified sub-variant of the civilian Gozanti-class cruiser used by many factions.[2]

It sported a twin laser turret in a dorsal mount and a heavy laser cannon on its ventral side. The Gozanti also had a loading elevator on the bottom near the nose and docking ports to the side near the cockpit section.[7] The ships had a hyperdrive and three engines.[4] The ships could fit in the main hangar of a Separatist supply ship.[10]

The Imperial version could choose to carry either four TIE/ln space superiority starfighters,[4] or have one swapped for a TIE/sa bomber,[11] two All Terrain Defense Pods[12] on underside-mounted docking clamps which were connected to corridors inside the vessel.[7][12] The Imperial ships were wider than standard ones, with new side extensions stretching over the engines, and the dorsal radar dish being moved to the center. The large, ventral, double dish radar was abandoned in favor of docking struts for the ship's complement.[4]


https://www.youtube.com/watch?v=jfJu0RcxoOU


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https://youtu.be/5b8cTfpoNRw?t=434

https://youtu.be/Gz28Uoo9Y0U?t=102


Not too sure that having external galleries on spaceships is a great idea.

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