Ship Design Philosophy

Discuss the Traveller RPG and its many settings
Condottiere
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Re: Ship Design Philosophy

Postby Condottiere » Tue Feb 09, 2021 1:07 pm

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Inspiration: Rocinante vs Zmeya (Space Battle) — The Expanse Season 5 Episode 7

The Rocinante, in pursuit of the Zmeya carrying the last remaining sample of the protomolecule, fends off a barrage of missiles and lands a critical railgun hit. This is probably the most PDC action we've seen in the entire series so far!

https://www.youtube.com/watch?v=XuqEX1PnG9I


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The Expanse Season 5 Episode 10-Rocinante & Drummer Fleet vs Koto & Serrio Mal (Free Navy Fleet)

https://www.youtube.com/watch?v=NDQsYqK ... panseNerds



Macross missile massacre.
Condottiere
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Re: Ship Design Philosophy

Postby Condottiere » Wed Feb 10, 2021 7:32 pm

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Spaceships: Engineering and How Solar Sails Are Remaking Space Exploration

Using the pressure of the sun's rays to propel spacecraft, solar sails will allow future unmanned missions to be longer and cheaper while reaching the outer solar system—and possibly beyond.

https://www.youtube.com/watch?v=Ndx_6J4uo2M



SunVane maneuvoerable solar sail.
Condottiere
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Re: Ship Design Philosophy

Postby Condottiere » Thu Feb 11, 2021 6:57 pm

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Inspiration: Marco Inaros and The Free Navy Attack the Ring Gate!! | The Expanse 5x10

https://www.youtube.com/watch?v=qyOZG5D ... l=shimbiro



1. Don't stand still.

2. Most memorable is the square hindquarters with an engine attached at each corner.
Condottiere
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Re: Ship Design Philosophy

Postby Condottiere » Mon Feb 15, 2021 12:31 pm

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Inspiration: The Expanse: The Best Space Battle Ever? (Detailed Breakdown)

Spacedock breaks down The Expanse S05E10's fantastic realistic space battle. (Nemesis Games)

https://www.youtube.com/watch?v=h1AEHK8oQeA



I would speculate it's the kinetic aspect of space combat.
Condottiere
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Re: Ship Design Philosophy

Postby Condottiere » Mon Feb 15, 2021 10:04 pm

Inspiration: Space Station Broadcast - SNL

An unexpected chain of events occurs while Captain Ed McGovern (Steve Carell) live streams from the International Space Station to children's classrooms across America.

https://www.youtube.com/watch?v=Y7pf_Ue ... yNightLive


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Spaceship - SNL

To save themselves, the crew of a spaceship (Chris Hemsworth, Cecily Strong, Kenan Thompson, Sasheer Zamata) must sacrifice their chicken captain.

https://www.youtube.com/watch?v=yAxJg74 ... yNightLive


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Condottiere
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Re: Ship Design Philosophy

Postby Condottiere » Tue Feb 16, 2021 12:57 pm

Stawarships: CR110 Battle Animation - SkyForge Version

A few months ago, @EC Henry​ came to me with a project: a turnaround of the new mystery ship he was putting together the CR110. I jumped at the chance, always eager to play with models from EC Henry. Rather than just a simple spinning animation, however, he wanted something much more exciting and dynamic - a seamlessly looping battle scene. Since the ship was seen on-screen in Return of the Jedi during the Battle of Endor, the animation for his video was made to appear as close as possible to that film. However, I wanted to render out an additional version for my own channel, featuring my more modern style.

In addition to the CR110, you'll see a number of other EC Henry mystery ships that also appeared in Return of the Jedi, including the Rebel Gunship, Mon Calamari Corvette, the Mon Calamari cruiser the Sphaerolana, and a variant of the Nebulon B that's missing a few parts.

https://www.youtube.com/watch?v=ghrXrdNUrNE


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The Secret CORELLIAN CORVETTE in Return of the Jedi

For almost 4 decades, a secret Corellian Corvette variant has been hiding in plain sight in Return of the Jedi. Join us on an exciting exploration of this ship, including a fan interpretation of the ship brought to life!

https://www.youtube.com/watch?v=PhalNJJPc3o


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An interesting carrier variant; I wouldn't classify it as escort, and seems too small for pocket.
Condottiere
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Re: Ship Design Philosophy

Postby Condottiere » Wed Feb 17, 2021 1:40 pm

Inspiration: Kitty Cat on the Mars Mission - SNL

On a mission to Mars, astronaut Kirby J. Buttercream (Bobby Moynihan) drives his crew mates space-crazy by continuously talking about how much he misses his little kitty cat. Kirby reveals that he has brought his kitty.

https://www.youtube.com/watch?v=-XTZPiy2opY

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Space Mistakes - SNL

From the producers who enjoyed Apollo 13, Ad Astra, Gravity and Interstellar comes another movie that asks the question: What if you messed up at work... but your work was space?

https://www.youtube.com/watch?v=FBFuiHZRylY


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1. Shipping cats.

2. Seat belts.
Condottiere
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Re: Ship Design Philosophy

Postby Condottiere » Fri Feb 19, 2021 12:52 am

Inspiration: QUARK The Movie Wrath of the Gorgons

This is a "TV Movie" fan-edit of the short lived, and often not remembered, scifi comedy series "Quark" from the 1970s. Decided to take the episodes and edit two of the 2-part episodes featuring the show enemies, the Gorgons, into a tv movie format. Similar to what was done with the Planet of the Apes or Battlestar Galactica TV series for syndication.

The video is formatted to 16:9 with new FX created... making this (as I like to think of it) Remastered-ish.

https://www.youtube.com/watch?v=gGQUCC3_R88


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Quark Remasterediish 01 PILOT

The "Remastered-ish" version of the Quark Pilot Episode. New special effects added, and presented in 16x9 format.

This was purely a fun exercise in some CGI, and enhancing an odd little show that for some reason I just really enjoy. No ownership is implied, and purely and entertainment and educational (editing/sfx) exercise.

https://www.youtube.com/watch?v=bnjh6T_An_8


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1. Well, someone has to pick it up.

2. It hasn't aged well, and it seems to have ripped off everyone, but the video quality isn't bad.

3. I rather like chutes; you could increase the local gravity.
Condottiere
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Re: Ship Design Philosophy

Postby Condottiere » Fri Feb 19, 2021 5:08 pm

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Starships: Engineering, Look Before You Leap, and Atomic Clocks Are Reinventing Time

Though humans don't experience it in their daily lives, gravity and movement can change how time elapses. Ultra-precise atomic clocks are now able to measure these tiny changes, known as time dilation. It's a technological advance that could revolutionize our understanding of time.

https://www.youtube.com/watch?v=hzLTgtFaPLY



1. Time dilation may be the reason it's advisable to stop before you jump.

2. It should improve accuracy and lower the chance of a misjump.

3. Of course, you have to wonder, if you vary the gravity force in different parts of the spaceships, would you experience time differently?
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Re: Ship Design Philosophy

Postby Sigtrygg » Fri Feb 19, 2021 5:18 pm

1 - when you say stop, what do you mean? You will still have motion relative to the system, the galactic core etc.
2 - why? misjumps can only be caused by jumping within 100D and/or unrefined fuel use
3 - yes - but the femtosecond difference isn't much to worry about, although...

there is a rather nifty interpretation of general relativity that shows what we perceive as the force of gravity is actually due to time dilation...
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Re: Ship Design Philosophy

Postby Condottiere » Fri Feb 19, 2021 9:52 pm

1. I mean dead stop: the universe can continue to revolve around you.

2. As I recall the current formula, it's more bonuses and penalties.

3. You could boost computational power (fractionally) by turning off the gravity around the processor.

Essentially, Traveller technology , or at least as it pertains to propulsion, is based on the understanding and manipulation of gravity.
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Re: Ship Design Philosophy

Postby Condottiere » Fri Feb 19, 2021 10:01 pm

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Starships: Engineering, Look Before You Leap, and Gravitational Wave Background Discovered?

It was pretty impressive when LIGO detected gravitational waves from colliding black holes. Well we’ve just taken that to the next level with a galaxy-spanning gravitational wave detector that may have detected a foundational element of space itself - the gravitational wave background.

https://www.youtube.com/watch?v=L9L_gNo ... SSpaceTime



1. Jumpspace might actually be far more malleable to gravitational waves.

2. When we punch a hole to jumpspace, we create a gravitational wave on which the jump bubble surfs for about a week.

3. The amount of energy used to create the gravitational wave, divided by the volume of the starships and very nearby objects, is the velocity achieved.

4. The higher the velocity, within the time determined before the disintegration of the jump bubble, determines the distance jumped.
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Re: Ship Design Philosophy

Postby Sigtrygg » Fri Feb 19, 2021 10:47 pm

Condottiere wrote:
Fri Feb 19, 2021 9:52 pm
1. I mean dead stop: the universe can continue to revolve around you.
You would have to take into account the relative motion of every galaxy in the universe, there is no such thing as a neutral reference frame since spacetime itself is expanding.
2. As I recall the current formula, it's more bonuses and penalties.
I'm old school, I do not subscribe to the twenty rolls of the dice for every jump.
3. You could boost computational power (fractionally) by turning off the gravity around the processor.

Essentially, Traveller technology , or at least as it pertains to propulsion, is based on the understanding and manipulation of gravity.
You mean its magic...
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Re: Ship Design Philosophy

Postby Sigtrygg » Fri Feb 19, 2021 10:56 pm

I think we must have pretty much the same subscription list on you tube - but if you want to start understanding this stuff you are going to have to go and learn the physics and maths behind it = give this a spin for a start:

https://www.youtube.com/watch?v=xodtfM1 ... Zr5QslKbzo
Condottiere wrote:
Fri Feb 19, 2021 10:01 pm
1. Jumpspace might actually be far more malleable to gravitational waves.
It could be, it has long been theorised that the weakness of gravity could be due to it projecting into other dimensions, and we know that Traveller subscribes to the multi-dimensional nature of the universe.
2. When we punch a hole to jumpspace, we create a gravitational wave on which the jump bubble surfs for about a week.
A wave that is propagating through the jumpspace dimension...
hmm, may even explain why 100D limits to jump exit exist...
3. The amount of energy used to create the gravitational wave, divided by the volume of the starships and very nearby objects, is the velocity achieved.
No, the jump drive accesses different jump dimensions for the different jump ratings according to canon so that also has to be a factor.
4. The higher the velocity, within the time determined before the disintegration of the jump bubble, determines the distance jumped.
Jump always takes a week as we reckon time in normal space regardless of real spacetime distance travelled, but I think you may be ont something with the passage through jumpspace - I would call it a pseudo-velocity though.
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Re: Ship Design Philosophy

Postby Condottiere » Sat Feb 20, 2021 12:58 am

1. Relative motion - You know exactly where you are, and probably a clearer idea where you will be exiting, without either entrance or exit being a moving target.

2. Rick roll - it's one way to make each step consequential; I just like throwing more dice at a problem.

3. The Mind can have a strong influence on the weak force.

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Re: Ship Design Philosophy

Postby Condottiere » Sat Feb 20, 2021 1:05 am

1. Gravity wells - seems it should be canon, considering jump precipitation.

2. I rather suspect that it's more so that we can't do this.

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3. Tsunami waves can be ridden at different heights.

4. It's speculation on speculative pseudo science. I think we'll have to make universal time and experienced time a bit more variable.
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Re: Ship Design Philosophy

Postby Condottiere » Sat Feb 20, 2021 11:57 am

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Spaceships: Eagle Transporter [Space:1999]: Century 21 Tech Talk [2.8] | Hosted by General Ed Straker [UFO]

Welcome to Series 2 of Century 21 Tech Talk, hosted by the former commanding officer of SHADO and head of the World Security Service – General Ed Straker!
In this briefing we’ll be learning about the Eagle Transporter, one of the most versatile spacecraft ever developed!

https://www.youtube.com/watch?v=rFjpd8ZyITA


1. Command module, superstructure, service pod.

2. Booster mounts.

3. Remote operations.

4. Command module: detachable bridge?
Condottiere
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Re: Ship Design Philosophy

Postby Condottiere » Sun Feb 21, 2021 6:00 pm

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Spaceships: Hulls, and Why are Submarines Black and Cruise Ships White?

If you have previously heard of explanations on why submarines are black, well, you need to watch this video. It's not what you think!

https://www.youtube.com/watch?v=5uhUS5S ... atYouThink



1. You probably want to paint commercial spaceships in very bright colours, both for easy identification and one assumes being more radiation resistant.

2. Also, space barnacles.

3. Starwarships spending most of their time in deep space would likely to painted black, for stealth.

4. Planetary defence warships might be painted to the same shade to match their planetary background.
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Re: Ship Design Philosophy

Postby Sigtrygg » Sun Feb 21, 2021 6:27 pm

There is no stealth in space, painting a hull black just makes it better at radiating in the thermal part of the spectrum which makes it easier to spot.
Condottiere
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Re: Ship Design Philosophy

Postby Condottiere » Sun Feb 21, 2021 9:56 pm

Originally, I was going with matt midnight black, or OLED black, but:


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Spaceships: Hulls, and BMW X6 Vantablack in World's Darkest Black Color

There are new photos of the 2020 BMW X6 ahead of the crossover's public debut at the Frankfurt Motor Show in September, but you might struggle to see the vehicle because it's wearing a Vantablack VBx2 coating. The substance absorbs more than 99 percent of visible light making this covering the blackest color in the world.

BMW partnered with Vantablack maker Surrey Nano Systems and creative agency Levitation 29 to create the world's blackest X6. The playful idea behind the vehicle is to create a new spin on concealing an upcoming model. Rather than using camouflage or extra panels, this incredibly dark color is supposed to make the crossover's styling difficult to discern.

The Vantablack covering creates the desired effect. At least in photos, it's impossible to see any of the details of the 2020 X6's shape. The vehicle looks like a black void other than a few bits of trim, the greenhouse, and the lights. If you'd actually like to see the X6,

The third-generation X6 has a similar look to the previous models by taking the X5's general appearance and applying a sloping, coupe-like roofline to the back. In the United States, the new model is available as the rear-drive sDrive40i and all-wheel-drive xDrive40i that both use a turbocharged 3.0-liter inline-six making 335 horsepower (249 kilowatts) and 330 pound-feet (447 Newton-meters) of torque. There's also the X6 M50i with a twin-turbocharged 4.4-liter V8 offering 523 hp (390 kW) and 553 lb-feet (750 Nm) of torque. Regardless of engine, buyers get an eight-speed automatic. The interior features a 12.3-inch digital instrument cluster and a 12.3-inch infotainment display.


https://www.youtube.com/watch?v=Y00keAM1ekI

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