You are probably a more experienced 3e/d20 player than I am. Most of my exposure to d20 is through Pathfinder+Hero Lab (which makes it pretty easy to sort through available build options). I did eventually wrap my head around T20's difference in Class and Previous Experience (for those who haven't seen the rules, there are, for example, two "Merchant" sections - one to use when generating background, and a different one to use if you are adventuring as a Merchant).Myrm wrote:Hmm, never had a problem on that front, used it to get many characters - I used T20 for a few years because it was readily available (before things went ever so slightly toes up) - and all my players were familiar with the system from a DnD background. The reprinted classic stuff was available patchily at best and worse because I was UK based....Mongoose Traveller appeared about the time that supply of classic got better near me, so I went with Mongoose since it appeared to be Classic revamped a little.....hdan wrote: T20 seems like a very credible attempt at Traveller for d20 fans, but I admit that I've had trouble even figuring out how to make a character for that system. Still, it has some really fantastic ideas (the "stamina & lifeblood" based damage system, the use of feats to specialize skills, etc.) that make me think it would be a great system to actually play, if you could figure out how to generate reasonable characters. .
I should probably take another shot at making a T20 character. Maybe I'll roll 8+ this time.